Lethal Company
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Details

Latest version
1.9.3
Last Updated
First Uploaded
Downloads
6.4K
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0
Size
99MB
Dependants

Categories

Required mods (144)

This package requires the following packages to work.
Scan for the type and amount of each enemy on the map.
Version:1.2.1
fixed magnet rotation, move scrap to the ship automatically, storage light, mute engine/radio audio in orbit, cruiser scrap items, speedometer,
Version:1.4.0
Adds a cooldown to messages that are logged every frame
Version:1.6.0
Reduces stuttering during level loading
Version:0.1.15
The loot bug has a chance to pick you up and move you
Version:1.0.0
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
A mod to allow players to join after the game starts.
Version:1.0.18
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
Allows enemies to travel both into and out of the facility while seamlessly switching AI modes.
Version:2.5.7
Adds ability to sell store-bought items in company building
Version:1.0.1
More counterplay for some Lethal Company mobs
Version:1.4.1
A mod that integrates a FPS counter in the HUD
Version:1.4.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Plays music from Pizza Tower when the early ship leave alert appears
Version:2.4.0
flashlights get dimmer as the battery gets low
Version:1.0.1
Towards a future with fewer lobby incompatibility errors.
Version:1.3.0
Fixes RPC lag. This should fix the several second slowdown that occurs when some mods throw exceptions in the console.
Version:1.0.1
Audio and MIDI library for .NET
Version:2.2.2
Provides an efficient allocation free async/await integration for Unity.
Version:2.5.0
Fixes the stamina meter display on the HUD, so it more accurately represents your current stamina percentage.
Version:2.2.0
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