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| Last updated | 8 hours ago |
| Total downloads | 39 |
| Total rating | 0 |
| Categories | Modpacks Libraries |
| Dependency string | PenguCC-Lethal_Extended_Dependencies-1.0.0 |
| Dependants | 1 other package depends on this package |
This mod requires the following mods to function
MaxWasUnavailable-LethalModDataLib
A library for Lethal Company, providing a standardised way to save and load modded data.
Preferred version: 1.2.2IAmBatby-LethalToolbox
A Lethal Company Mod & Editor Tool to provide custom content creators with easily accessible ways to implement features and mechanics without then need for custom code.
Preferred version: 1.0.4DiFFoZ-HarmonyXTranspilerFix
Fixes HarmonyX Transpiler cause patched method to behave incorrectly
Preferred version: 1.1.0willis81808-LethalSettings
A centralized place for configuring mods from in-game
Preferred version: 1.4.1LethalCompanyModding-VertexLibrary
Provides extension methods for obtaining the oriented bounding box (OBB) of Unity objects.
Preferred version: 1.1.0WhiteSpike-Moon_Day_Speed_Multiplier_Patcher
Patches the time passing mechanism to solve problems whenever day speed multiplier value has been changed. This is meant for people who wish to use these values and are able to configure them to their desire.
Preferred version: 1.0.1qwbarch-Concentus
Portable C# implementation of the Opus audio compression codec
Preferred version: 2.3.0qwbarch-OpusDotNet
An easy-to-use library for encoding and decoding 16-bit audio using the Opus Audio Codec.
Preferred version: 1.0.30AinaVT-LethalConfig
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Preferred version: 1.4.6loaforc-loaforcsSoundAPI_LethalCompany
LethalCompany bindings for loaforcsSoundAPI (v2)
Preferred version: 1.0.2IntegrityChaos-LCCutscene
LCCutscene is a tool to create cutscenes and immersive animations to Lethal Company.
Preferred version: 2.0.1Lordfirespeed-OdinSerializer
Fast, robust, powerful and extendible .NET serializer built for Unity
Preferred version: 2024.2.2700Fandovec03-NaturalSelectionLib
Personal Library with functions for getting, sorting and filtering enemies
Preferred version: 0.8.2Evaisa-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.1.4LethalCompanyModding-RuntimeIcons
Generate Icons for scrap at runtime, replacing the gear icon.
Preferred version: 0.3.3Zaggy1024-PathfindingLib
Provides functionality for mod authors to run pathfinding off of the main thread.
Preferred version: 2.4.1pacoito-LethalLevelLoaderUpdated
[Deprecated] A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v73 Compatible)
Preferred version: 1.6.0mattymatty-MonkeyInjectionLibrary
A library mod that lets other mods add properties and methods to existing base-game classes at runtime, without modifying game files.
Preferred version: 1.0.2Magic_Wesley-Wesleys_Ememy_Variants
Variants of vanilla enemies for my projects.
Preferred version: 1.2.3MonoDetour-MonoDetour
Easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Preferred version: 0.7.13MonoDetour-MonoDetour_BepInEx_5
HarmonyX interop & BepInEx 5 logger integration for MonoDetour. Initializes MonoDetour early as a side effect.
Preferred version: 0.7.13BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305Rune580-LethalCompany_InputUtils
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Preferred version: 0.7.13xilophor-LethalNetworkAPI
A library/API to allow developers to easily add networking to their mods.
Preferred version: 3.3.3Zaggy1024-DunGenReferenceFixer
Fixes interior assets' references if they haven't been updated to v80.
Preferred version: 0.0.1TestAccount666-TestAccountCore
A mod with some common methods I use in my mods
Preferred version: 1.18.0FlipMods-ReservedItemSlotCore
The core mod for all ReservedItemSlot mods. Adds functionality for all ReservedItemSlot mods and adds API functions! LCVR Compatible
Preferred version: 2.0.55WhiteSpike-Interactive_Terminal_API
API focused on making interactable UI in the terminal
Preferred version: 1.3.3mrov-WeatherRegistry
A mod for controlling the game's weather system: scrap multipliers, weather chances, blacklisting and more!
Preferred version: 0.8.8loaforc-loaforcsSoundAPI
A general use library to replace sounds in Unity games.
Preferred version: 2.0.11Hamunii-DetourContext_Dispose_Fix
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Preferred version: 1.0.9Hamunii-AutoHookGenPatcher
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Preferred version: 1.1.1Alice-DungeonGenerationPlus
API to expand the compatibilities of Lethal Company's dungeon generation
Preferred version: 1.5.1Sniper1_1-WaterAssetRestorer
Lets moon/interior devs use some of the vanilla water materials that get broken during ripping game files into Unity.
Preferred version: 2.0.0Sniper1_1-MaterialAssetRestorerCore
API that lets moon/interior devs use some of the vanilla materials that get broken during ripping game files into Unity.
Preferred version: 1.0.2IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v81 Compatible)
Preferred version: 1.7.3TeamXiaolan-DawnLib
A modern API for Lethal Company content and all sizes of mods [V81]
Preferred version: 0.9.23README
Dependencies for Lethal-Extended