using System.CodeDom.Compiler;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using AntlerShed.EnemySkinKit.Vanilla;
using AntlerShed.SkinRegistry;
using BepInEx;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyVersion("0.0.0.0")]
[CompilerGenerated]
[EditorBrowsable(EditorBrowsableState.Never)]
[GeneratedCode("Unity.MonoScriptGenerator.MonoScriptInfoGenerator", null)]
internal class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
{
private struct MonoScriptData
{
public byte[] FilePathsData;
public byte[] TypesData;
public int TotalTypes;
public int TotalFiles;
public bool IsEditorOnly;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static MonoScriptData Get()
{
MonoScriptData result = default(MonoScriptData);
result.FilePathsData = new byte[81]
{
0, 0, 0, 1, 0, 0, 0, 73, 92, 65,
115, 115, 101, 116, 115, 92, 66, 114, 97, 99,
107, 101, 110, 80, 111, 114, 99, 105, 111, 83,
116, 97, 103, 105, 110, 103, 92, 112, 108, 117,
103, 105, 110, 115, 92, 66, 114, 97, 99, 107,
101, 110, 80, 111, 114, 99, 105, 111, 92, 66,
114, 97, 99, 107, 101, 110, 80, 111, 114, 99,
105, 111, 80, 108, 117, 103, 105, 110, 46, 99,
115
};
result.TypesData = new byte[64]
{
0, 0, 0, 0, 59, 76, 101, 116, 104, 97,
108, 67, 104, 101, 112, 101, 46, 76, 101, 116,
104, 97, 108, 67, 111, 109, 112, 97, 110, 121,
46, 66, 114, 97, 99, 107, 101, 110, 80, 111,
114, 99, 105, 111, 124, 66, 114, 97, 99, 107,
101, 110, 80, 111, 114, 99, 105, 111, 80, 108,
117, 103, 105, 110
};
result.TotalFiles = 1;
result.TotalTypes = 1;
result.IsEditorOnly = false;
return result;
}
}
namespace LethalChepe.LethalCompany.BrackenPorcio;
[BepInPlugin("LethalChepe.BrackenPorcio", "BrackenPorcio", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class BrackenPorcioPlugin : BaseUnityPlugin
{
public const string modGUID = "LethalChepe.BrackenPorcio";
public const string modName = "BrackenPorcio";
public const string modVersion = "1.0.0";
private void Awake()
{
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Unknown result type (might be due to invalid IL or missing references)
AssetBundle val = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "AssetBundles/LethalChepe_BrackenPorcio_SkinAssets"));
EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<BrackenSkin>("Assets/EnemySkins/porcio/BaseBrackenSkin.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 0f, 1f));
EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<BrackenSkin>("Assets/EnemySkins/porcio/InvisBracken.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 0f, 1f));
}
}