Decompiled source of yojomodpack mobs v1.0.0
BepinEx/plugins/BrackenPorcio/BrackenPorcio.dll
Decompiled 2 days agousing System.CodeDom.Compiler; using System.ComponentModel; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using AntlerShed.EnemySkinKit.Vanilla; using AntlerShed.SkinRegistry; using BepInEx; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyVersion("0.0.0.0")] [CompilerGenerated] [EditorBrowsable(EditorBrowsableState.Never)] [GeneratedCode("Unity.MonoScriptGenerator.MonoScriptInfoGenerator", null)] internal class UnitySourceGeneratedAssemblyMonoScriptTypes_v1 { private struct MonoScriptData { public byte[] FilePathsData; public byte[] TypesData; public int TotalTypes; public int TotalFiles; public bool IsEditorOnly; } [MethodImpl(MethodImplOptions.AggressiveInlining)] private static MonoScriptData Get() { MonoScriptData result = default(MonoScriptData); result.FilePathsData = new byte[81] { 0, 0, 0, 1, 0, 0, 0, 73, 92, 65, 115, 115, 101, 116, 115, 92, 66, 114, 97, 99, 107, 101, 110, 80, 111, 114, 99, 105, 111, 83, 116, 97, 103, 105, 110, 103, 92, 112, 108, 117, 103, 105, 110, 115, 92, 66, 114, 97, 99, 107, 101, 110, 80, 111, 114, 99, 105, 111, 92, 66, 114, 97, 99, 107, 101, 110, 80, 111, 114, 99, 105, 111, 80, 108, 117, 103, 105, 110, 46, 99, 115 }; result.TypesData = new byte[64] { 0, 0, 0, 0, 59, 76, 101, 116, 104, 97, 108, 67, 104, 101, 112, 101, 46, 76, 101, 116, 104, 97, 108, 67, 111, 109, 112, 97, 110, 121, 46, 66, 114, 97, 99, 107, 101, 110, 80, 111, 114, 99, 105, 111, 124, 66, 114, 97, 99, 107, 101, 110, 80, 111, 114, 99, 105, 111, 80, 108, 117, 103, 105, 110 }; result.TotalFiles = 1; result.TotalTypes = 1; result.IsEditorOnly = false; return result; } } namespace LethalChepe.LethalCompany.BrackenPorcio; [BepInPlugin("LethalChepe.BrackenPorcio", "BrackenPorcio", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class BrackenPorcioPlugin : BaseUnityPlugin { public const string modGUID = "LethalChepe.BrackenPorcio"; public const string modName = "BrackenPorcio"; public const string modVersion = "1.0.0"; private void Awake() { //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) AssetBundle val = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "AssetBundles/LethalChepe_BrackenPorcio_SkinAssets")); EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<BrackenSkin>("Assets/EnemySkins/porcio/BaseBrackenSkin.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 0f, 1f)); EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<BrackenSkin>("Assets/EnemySkins/porcio/InvisBracken.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 0f, 1f)); } }
BepinEx/plugins/GhostGirlLaisa/GhostGirlLaisa.dll
Decompiled 2 days agousing System.CodeDom.Compiler; using System.ComponentModel; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using AntlerShed.EnemySkinKit.Vanilla; using AntlerShed.SkinRegistry; using BepInEx; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyVersion("0.0.0.0")] [CompilerGenerated] [EditorBrowsable(EditorBrowsableState.Never)] [GeneratedCode("Unity.MonoScriptGenerator.MonoScriptInfoGenerator", null)] internal class UnitySourceGeneratedAssemblyMonoScriptTypes_v1 { private struct MonoScriptData { public byte[] FilePathsData; public byte[] TypesData; public int TotalTypes; public int TotalFiles; public bool IsEditorOnly; } [MethodImpl(MethodImplOptions.AggressiveInlining)] private static MonoScriptData Get() { MonoScriptData result = default(MonoScriptData); result.FilePathsData = new byte[84] { 0, 0, 0, 1, 0, 0, 0, 76, 92, 65, 115, 115, 101, 116, 115, 92, 71, 104, 111, 115, 116, 71, 105, 114, 108, 76, 97, 105, 115, 97, 83, 116, 97, 103, 105, 110, 103, 92, 112, 108, 117, 103, 105, 110, 115, 92, 71, 104, 111, 115, 116, 71, 105, 114, 108, 76, 97, 105, 115, 97, 92, 71, 104, 111, 115, 116, 71, 105, 114, 108, 76, 97, 105, 115, 97, 80, 108, 117, 103, 105, 110, 46, 99, 115 }; result.TypesData = new byte[66] { 0, 0, 0, 0, 61, 76, 101, 116, 104, 97, 108, 67, 104, 101, 112, 101, 46, 76, 101, 116, 104, 97, 108, 67, 111, 109, 112, 97, 110, 121, 46, 71, 104, 111, 115, 116, 71, 105, 114, 108, 76, 97, 105, 115, 97, 124, 71, 104, 111, 115, 116, 71, 105, 114, 108, 76, 97, 105, 115, 97, 80, 108, 117, 103, 105, 110 }; result.TotalFiles = 1; result.TotalTypes = 1; result.IsEditorOnly = false; return result; } } namespace LethalChepe.LethalCompany.GhostGirlLaisa; [BepInPlugin("LethalChepe.GhostGirlLisa", "GhostGirlLaisa", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class GhostGirlLaisaPlugin : BaseUnityPlugin { public const string modGUID = "LethalChepe.GhostGirlLisa"; public const string modName = "GhostGirlLaisa"; public const string modVersion = "1.0.0"; private void Awake() { //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) AssetBundle val = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "AssetBundles/LethalChepe_GhostGirlLaisa_SkinAssets")); EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<GhostGirlSkin>("Assets/EnemySkins/lisa/BaseGhostGirlSkin.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 0f, 1f)); EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<GhostGirlSkin>("Assets/EnemySkins/lisa/InvisGhostGirlSkin.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 0f, 1f)); } }
BepinEx/plugins/NutcrackerJuanki/NutcrackerJuanki.dll
Decompiled 2 days agousing System.CodeDom.Compiler; using System.ComponentModel; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using AntlerShed.EnemySkinKit.Vanilla; using AntlerShed.SkinRegistry; using BepInEx; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyVersion("0.0.0.0")] [CompilerGenerated] [EditorBrowsable(EditorBrowsableState.Never)] [GeneratedCode("Unity.MonoScriptGenerator.MonoScriptInfoGenerator", null)] internal class UnitySourceGeneratedAssemblyMonoScriptTypes_v1 { private struct MonoScriptData { public byte[] FilePathsData; public byte[] TypesData; public int TotalTypes; public int TotalFiles; public bool IsEditorOnly; } [MethodImpl(MethodImplOptions.AggressiveInlining)] private static MonoScriptData Get() { MonoScriptData result = default(MonoScriptData); result.FilePathsData = new byte[90] { 0, 0, 0, 1, 0, 0, 0, 82, 92, 65, 115, 115, 101, 116, 115, 92, 78, 117, 116, 99, 114, 97, 99, 107, 101, 114, 74, 117, 97, 110, 107, 105, 83, 116, 97, 103, 105, 110, 103, 92, 112, 108, 117, 103, 105, 110, 115, 92, 78, 117, 116, 99, 114, 97, 99, 107, 101, 114, 74, 117, 97, 110, 107, 105, 92, 78, 117, 116, 99, 114, 97, 99, 107, 101, 114, 74, 117, 97, 110, 107, 105, 80, 108, 117, 103, 105, 110, 46, 99, 115 }; result.TypesData = new byte[70] { 0, 0, 0, 0, 65, 76, 101, 116, 104, 97, 108, 67, 104, 101, 112, 101, 46, 76, 101, 116, 104, 97, 108, 67, 111, 109, 112, 97, 110, 121, 46, 78, 117, 116, 99, 114, 97, 99, 107, 101, 114, 74, 117, 97, 110, 107, 105, 124, 78, 117, 116, 99, 114, 97, 99, 107, 101, 114, 74, 117, 97, 110, 107, 105, 80, 108, 117, 103, 105, 110 }; result.TotalFiles = 1; result.TotalTypes = 1; result.IsEditorOnly = false; return result; } } namespace LethalChepe.LethalCompany.NutcrackerJuanki; [BepInPlugin("LethalChepe.NutcrackerJuanki", "NutcrackerJuanki", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class NutcrackerJuankiPlugin : BaseUnityPlugin { public const string modGUID = "LethalChepe.NutcrackerJuanki"; public const string modName = "NutcrackerJuanki"; public const string modVersion = "1.0.0"; private void Awake() { //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) AssetBundle val = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "AssetBundles/LethalChepe_NutcrackerJuanki_SkinAssets")); EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<NutcrackerSkin>("Assets/EnemySkins/juanki/BaseNutcrackerSkin.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 0f, 1f)); EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<NutcrackerSkin>("Assets/EnemySkins/juanki/InvisNutcrackerSkin.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 0f, 1f)); } }
BepinEx/plugins/SpiderLuisBarquero/SpiderLuisBarquero.dll
Decompiled 2 days agousing System.CodeDom.Compiler; using System.ComponentModel; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using AntlerShed.EnemySkinKit.Vanilla; using AntlerShed.SkinRegistry; using BepInEx; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyVersion("0.0.0.0")] [CompilerGenerated] [EditorBrowsable(EditorBrowsableState.Never)] [GeneratedCode("Unity.MonoScriptGenerator.MonoScriptInfoGenerator", null)] internal class UnitySourceGeneratedAssemblyMonoScriptTypes_v1 { private struct MonoScriptData { public byte[] FilePathsData; public byte[] TypesData; public int TotalTypes; public int TotalFiles; public bool IsEditorOnly; } [MethodImpl(MethodImplOptions.AggressiveInlining)] private static MonoScriptData Get() { MonoScriptData result = default(MonoScriptData); result.FilePathsData = new byte[96] { 0, 0, 0, 1, 0, 0, 0, 88, 92, 65, 115, 115, 101, 116, 115, 92, 83, 112, 105, 100, 101, 114, 76, 117, 105, 115, 66, 97, 114, 113, 117, 101, 114, 111, 83, 116, 97, 103, 105, 110, 103, 92, 112, 108, 117, 103, 105, 110, 115, 92, 83, 112, 105, 100, 101, 114, 76, 117, 105, 115, 66, 97, 114, 113, 117, 101, 114, 111, 92, 83, 112, 105, 100, 101, 114, 76, 117, 105, 115, 66, 97, 114, 113, 117, 101, 114, 111, 80, 108, 117, 103, 105, 110, 46, 99, 115 }; result.TypesData = new byte[74] { 0, 0, 0, 0, 69, 76, 101, 116, 104, 97, 108, 67, 104, 101, 112, 101, 46, 76, 101, 116, 104, 97, 108, 67, 111, 109, 112, 97, 110, 121, 46, 83, 112, 105, 100, 101, 114, 76, 117, 105, 115, 66, 97, 114, 113, 117, 101, 114, 111, 124, 83, 112, 105, 100, 101, 114, 76, 117, 105, 115, 66, 97, 114, 113, 117, 101, 114, 111, 80, 108, 117, 103, 105, 110 }; result.TotalFiles = 1; result.TotalTypes = 1; result.IsEditorOnly = false; return result; } } namespace LethalChepe.LethalCompany.SpiderLuisBarquero; [BepInPlugin("LethalChepe.SpiderLuisBarquero", "SpiderLuisBarquero", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class SpiderLuisBarqueroPlugin : BaseUnityPlugin { public const string modGUID = "LethalChepe.SpiderLuisBarquero"; public const string modName = "SpiderLuisBarquero"; public const string modVersion = "1.0.0"; private void Awake() { //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) AssetBundle val = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "AssetBundles/LethalChepe_SpiderLuisBarquero_SkinAssets")); EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<BunkerSpiderSkin>("Assets/EnemySkins/luisbarquero/BaseBunkerSpiderSkin.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 0f, 1f)); EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<BunkerSpiderSkin>("Assets/EnemySkins/luisbarquero/InvisBunkerSpiderSkin.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 0f, 1f)); } }