using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using CruiserMap.Patches;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("RadiationIsCool")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("RadiationIsCool")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("8ee335db-0cbe-470c-8fbc-69263f01b35a")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace CruiserMap
{
[BepInPlugin("Piggy.CruiserMap", "CruiserMap", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private const string modGUID = "Piggy.CruiserMap";
private const string modName = "CruiserMap";
private const string modVersion = "1.0.0";
private readonly Harmony harmony = new Harmony("Piggy.CruiserMap");
private static Plugin Instance;
public static ManualLogSource mls;
public static AssetBundle Bundle;
public static string PluginDirectory;
public static GameObject cruiserMapperPrefab;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("Piggy.CruiserMap");
PluginDirectory = ((BaseUnityPlugin)this).Info.Location;
Bundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "cruisermap"));
cruiserMapperPrefab = Bundle.LoadAsset<GameObject>("Navigation.prefab");
mls.LogInfo((object)"CruiserMap is loaded!");
harmony.PatchAll(typeof(Plugin));
harmony.PatchAll(typeof(VehicleControllerPatch));
}
}
}
namespace CruiserMap.Patches
{
public class VehicleMapper : MonoBehaviour
{
public VehicleController vehicle;
public Transform cameraTarget;
public Transform cruiserCameraTransform;
private void Start()
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
GameObject val = Object.Instantiate<GameObject>(Plugin.cruiserMapperPrefab);
val.transform.SetParent(((Component)vehicle).transform);
val.transform.localPosition = Vector3.zero;
val.transform.localRotation = Quaternion.identity;
val.transform.localScale = new Vector3(1f, 1f, 1f);
cruiserCameraTransform = ((Component)val.transform.Find("CruiserNavCamera")).transform;
cameraTarget = ((Component)val.transform.Find("CameraTarget")).transform;
cruiserCameraTransform.SetParent((Transform)null);
}
private void Update()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
cruiserCameraTransform.position = Vector3.Lerp(cruiserCameraTransform.position, cameraTarget.position, Time.deltaTime * 5f);
cruiserCameraTransform.rotation = Quaternion.Lerp(cruiserCameraTransform.rotation, cameraTarget.rotation, Time.deltaTime * 6f);
}
}
[HarmonyPatch(typeof(VehicleController))]
internal class VehicleControllerPatch
{
[HarmonyPostfix]
[HarmonyPatch("Start")]
private static void Start_Postfix(VehicleController __instance)
{
VehicleMapper vehicleMapper = ((Component)__instance).gameObject.AddComponent<VehicleMapper>();
vehicleMapper.vehicle = __instance;
}
}
}