Decompiled source of UnlimitedJetpack v1.1.0

BepInEx/plugins/UnlimitedJetpack.dll

Decompiled 3 weeks ago
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Unity.Netcode;
using UnityEngine;
using UnlimitedJetpack.Patches;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("0.0.0.0")]
namespace UnlimitedJetpack
{
	internal static class ModInfo
	{
		internal const string modGUID = "PixelIndieDev_UnlimitedJetpack";

		internal const string modName = "Unlimited Jetpack";

		internal const string modVersion = "1.1.0.0";
	}
	[BepInPlugin("PixelIndieDev_UnlimitedJetpack", "Unlimited Jetpack", "1.1.0.0")]
	public class JetpackFuelPatchBase : BaseUnityPlugin
	{
		private readonly Harmony harmony = new Harmony("PixelIndieDev_UnlimitedJetpack");

		private static JetpackFuelPatchBase instance;

		internal ManualLogSource logSource;

		private void Awake()
		{
			if ((Object)(object)instance == (Object)null)
			{
				instance = this;
			}
			logSource = Logger.CreateLogSource("PixelIndieDev_UnlimitedJetpack");
			harmony.PatchAll(typeof(JetpackFuelPatchBase));
			harmony.PatchAll(typeof(JetpackUnlimitedFuelPatch));
			harmony.PatchAll(typeof(NetworkPatch));
			logSource.LogInfo((object)"Unlimited Jetpack (version - 1.1.0.0): patches applied successfully");
		}
	}
}
namespace UnlimitedJetpack.Patches
{
	[HarmonyPatch(typeof(GrabbableObject))]
	internal class JetpackUnlimitedFuelPatch
	{
		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		[HarmonyPriority(0)]
		private static void PatchJetpack(GrabbableObject __instance)
		{
			if (__instance is JetpackItem && ((NetworkBehaviour)__instance).IsOwner)
			{
				__instance.insertedBattery.charge = 1f;
			}
		}
	}
	[HarmonyPatch(typeof(NetworkManager))]
	internal static class NetworkPatch
	{
		[HarmonyPostfix]
		[HarmonyPatch("SetSingleton")]
		private static void RegisterPrefab()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Expected O, but got Unknown
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = new GameObject("PixelIndieDev_UnlimitedJetpack Prefab");
			((Object)val).hideFlags = (HideFlags)(((Object)val).hideFlags | 0x3D);
			Object.DontDestroyOnLoad((Object)(object)val);
			NetworkObject obj = val.AddComponent<NetworkObject>();
			typeof(NetworkObject).GetField("GlobalObjectIdHash", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(obj, GetHash("PixelIndieDev_UnlimitedJetpack"));
			NetworkManager.Singleton.PrefabHandler.AddNetworkPrefab(val);
		}

		private static uint GetHash(string value)
		{
			return value?.Aggregate(17u, (uint current, char c) => (current * 31) ^ c) ?? 0;
		}
	}
}