PoikSpirit-MoreAds icon

MoreAds

Get enough dystopian hellscape in real life? Hate ads? Too bad!

CHANGELOG

2.0.2

  • Pulling sale value directly from terminal, as I always should have been.
    • Enables compatibility with ButteryFixes with no compat checks needed.
  • Mentioning suits fix in ButteryFixes and how to let it work with this mod added as well.

2.0.1

  • Fixing Player #[N] showing up when no one is in a slot.
  • Adding : to the slogan parsing.
  • Added a quick sanitization to the slogans where a missing or invalid weight is replaced with the previous weight in the list plus 1, allowing for quick strictly monotomically more common setting of slogans.
  • Until I know how to do mod data loading, quota ad count will always be set to zero on save file loads.

2.0.0

  • Adding probabilities to all the ad triggers.
  • Last day until quota probabilities are also available separately.
  • Resetting the ad wait interval on landing.
  • Adding a Max Ads Per Quota setting.
  • Adding slogan variables and modifiers:
    • {me} for the current player
    • {player} for a random player
    • {here} for the current planet
    • {planet} for a random planet
    • {product} for the advertised product
    • , to show a comma
    • and / to split the slogan between the bottom and top text with the first part overriding the product name that's usually displayed

1.2.0

  • Using ads slogans that are furniture only in vanilla to tools with no sale or low sale values.
  • Slogan values switched from cumulative distribution to weight function, like the ones used to select interiors on moons, monster spawns, and scrap spawns.

1.1.0

  • Add item and furniture (combined) blacklist to prevent errors (suits break ads permanently in vanilla (v72))
  • Add customizable ad slogans, defaults to vanilla.

1.0.1

  • Fix dll version stuff

1.0.0

  • Adding a server side config. LethalConfig is helpful but not required.
  • Ads now randomly select after the first time which attempts to play a vanilla ad.
  • Can play or speed up ads on player hurt or player death.

0.1.0

  • Turns out there's more than one thing that needs to be reset each ad.
  • Runs ads every 30 seconds.

0.0.1

  • Tell the game it hasn't run an ad yet.