Lethal Company
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Details

Latest version
1.0.0
Last Updated
First Uploaded
Downloads
160
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0
Size
114KB
Dependants

Categories

Required mods (103)

This package requires the following packages to work.
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
Allows you to spectate enemies when dead.
Version:2.7.0
Adds the legendary Immortal Snail as an enemy.
Version:0.7.5
A mod to allow players to join after the game starts.
Version:1.0.18
Toolkit for making enemy skins in the unity editor
Version:1.3.4
Compatibility mod for custom enemy skins.
Version:1.4.6
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
Adds the SCP foundation as a potential dungeon to explore.
Version:4.3.4
Restored The Wateridge Map From Lethal Expansion (if there will be a new offical version i'll delete this.)
Version:1.0.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Adds DECTalk Text-To-Speech to Lethal Company
Version:1.3.7
Audio and MIDI library for .NET
Version:2.2.2
Provides an efficient allocation free async/await integration for Unity.
Version:2.5.0
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Fixes Dropship throws NullReferenceException on custom moons
Version:1.0.5
Changes the max amount of items that the game saves from 45 to 999. Requires BepInEx.
Version:1.0.2
Add Cause of Death to the performance report, now with a Mod API!
Version:2.2.0
A cosmetics addon for MoreCompany.
Version:2.0.0
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
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