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Decompiled source of CatLaser v1.1.1
CatLaser.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Bootstrap; using CatLaser.Patches; using GameNetcodeStuff; using HarmonyLib; using LethalThings; using Microsoft.CodeAnalysis; using NeedyCats; using Unity.Netcode; using UnityEngine; using UnityEngine.AI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("CatLaser")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("A template for Lethal Company")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+dcc909f3d62d78bb32e1f6e22cb8f604a0803220")] [assembly: AssemblyProduct("CatLaser")] [assembly: AssemblyTitle("CatLaser")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace CatLaser { public static class LethalThingsCompatibility { private static bool? _enabled; public static bool enabled { get { if (!_enabled.HasValue) { _enabled = Chainloader.PluginInfos.ContainsKey("evaisa.lethalthings"); } return _enabled.Value; } } [MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)] public static bool IsLauncher(GrabbableObject laserSource) { return laserSource is RocketLauncher; } [MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)] public static bool IsLauncherActive(GrabbableObject laserSource) { RocketLauncher val = (RocketLauncher)(object)((laserSource is RocketLauncher) ? laserSource : null); return val != null && !((Behaviour)val.laserPointer).enabled; } } [BepInPlugin("CatLaser", "CatLaser", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { private readonly Harmony harmony = new Harmony("CatLaser"); private void Awake() { ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin CatLaser is loaded!"); harmony.PatchAll(typeof(PlayerControllerBPatch)); } } public static class PluginInfo { public const string PLUGIN_GUID = "CatLaser"; public const string PLUGIN_NAME = "CatLaser"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace CatLaser.Patches { [HarmonyPatch(typeof(PlayerControllerB))] public class PlayerControllerBPatch { private const float maxDistance = 10f; [HarmonyPatch(typeof(PlayerControllerB), "Update")] [HarmonyPrefix] private static void PatchUpdate(PlayerControllerB __instance) { //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_011d: Unknown result type (might be due to invalid IL or missing references) //IL_0124: Unknown result type (might be due to invalid IL or missing references) //IL_01c6: Unknown result type (might be due to invalid IL or missing references) if (!NetworkManager.Singleton.IsServer || (Object)(object)__instance == (Object)null) { return; } GrabbableObject currentlyHeldObjectServer = __instance.currentlyHeldObjectServer; if ((Object)(object)currentlyHeldObjectServer == (Object)null) { return; } bool flag = LethalThingsCompatibility.enabled && LethalThingsCompatibility.IsLauncher(currentlyHeldObjectServer); if (!(currentlyHeldObjectServer is FlashlightItem || flag)) { return; } FlashlightItem val = (FlashlightItem)(object)((currentlyHeldObjectServer is FlashlightItem) ? currentlyHeldObjectServer : null); if ((val != null && (val.flashlightTypeID != 2 || !((GrabbableObject)val).isBeingUsed)) || (flag && LethalThingsCompatibility.IsLauncherActive(currentlyHeldObjectServer))) { return; } Vector3 position = ((Component)__instance.gameplayCamera).transform.position; Vector3 forward = ((Component)__instance.gameplayCamera).transform.forward; RaycastHit val2 = default(RaycastHit); if (!Physics.Raycast(position, forward, ref val2, float.PositiveInfinity, 605030721)) { return; } NeedyCatProp[] array = Object.FindObjectsByType<NeedyCatProp>((FindObjectsInactive)0, (FindObjectsSortMode)0); NeedyCatProp[] array2 = array; foreach (NeedyCatProp val3 in array2) { if (!(Vector3.Distance(((Component)val3).transform.position, ((RaycastHit)(ref val2)).point) >= 10f)) { object? obj = typeof(NeedyCatProp).GetField("agent", BindingFlags.Instance | BindingFlags.NonPublic)?.GetValue(val3); NavMeshAgent val4 = (NavMeshAgent)((obj is NavMeshAgent) ? obj : null); if ((Object)(object)val4 != (Object)null) { val4.speed = val3.RunningSpeed; } typeof(NeedyCatProp).GetField("timeBeforeNextMove", BindingFlags.Instance | BindingFlags.NonPublic)?.SetValue(val3, val3.IntervalMove.y); val3.SetDestinationToPosition(((RaycastHit)(ref val2)).point, false); } } } } }