SCP966
Adds Scp966 as a monster in Lethal company
Date uploaded | 5 months ago |
Version | 1.1.3 |
Download link | ProjectSCP-SCP966-1.1.3.zip |
Downloads | 21450 |
Dependency string | ProjectSCP-SCP966-1.1.3 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100TheWeavers-LethalBestiary
A library for registering new monsters which brings a bunch of useful methods for monsters!
Preferred version: 1.2.1README
SCP966-SleepKiller
This mod adds SCP 966 as a monster in Lethal Company. To see it, the player will have to buy the night vision goggles from LateGameUpgrade. The mod will work without LateGameUpgrade. [NEW] YOU CAN NOW SEE THE MONSTER BRIEFLY WHENEVER YOU SCAN
Here are its phases and how it works in game if you wanna spoil yourself (spoilers aside tho, the night vision goggles from Lategamecompany might help with SCP 966)
LateGameUpgradeRoaming Phase
It will go around until it detects a player. If the player's stamina is above 10, it will go into the Tiering Phase. If the player's stamina is under 10, it will go into the Chasing Phase.
Tiering Phase
It will follow the player around, adding to their weight 52 lbs. if the players stamina reaches under 20%, SCP966 will go to the chasing phase
Chasing Phase
When in the Chasing Phase, it will hunt down the player until they are dead or leave the building. Then, it will go back into the Roaming Phase.
About Project SCP :
Project Scp is in constant development and need help to grown into one of the major figure of Lethal Company Development. Join our discord server to see updates and give your touch on our mission to make Lethal Company the second SCP foundation
Credits :
JoeJoe
Xilef992 ( TheWeavers)
License
MIT LicenseCopyright (c) 2024 JohannesJoe & FelixAllard
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
CHANGELOG
1.0.0
- Initial release
1.0.1
- Fixed a bug where your weight would just infinitly go up
- Modified ReadMe.md
- Prepared Scan if needed
1.1.1
- Changed Attack speed from 0.3 seconds cooldown to 2.7 seconds
- Changed the attack distance to be bigger
- Added a collision to the monster
- Remove LateGameUpgrade as a dependency (WARNING : THE GOGGLES WILL STILL WORK IF YOU INSTALL THE MOD)
- Adjusted the NavMesh for it to work better ( Made it smaller )
- Scanning will make you able to see the monster for 0.2 seconds
- Adjusted description of Thunderstore Page
1.1.2
- Made the scanning more memory and thread efficient for less lag!
- Created a SCP966 manager which will handle all SCP966 instance in the scene
1.1.3
- Fixed a minor problem, where scanning would display an error message if SCP966 was not present in the scene
1.1.4
- Fixed a problem when destroying ( NOT KILLING ) an SCP966 instance where he would stay in the SCP manager
- Made the scan more consistent
- Changed the curve spawn rate!
- Put up the base rarity
- Added configurations!
- CONFIG : Time you see the monster --> The amount of time the monster is visible on scan
- CONFIG : Rarity --> The rarity of SCp 966 on all the moons
1.1.5
- Fixed null reference exception regarding scp 966 target player
- REMOVED weight mechanic. it was buggy as hell
- ADDED no stamina regen mechanic!
- Fixed some small bugs here and there