malco-Lategame_Upgrades icon

Lategame Upgrades

V3.2.4! - contract, helmet, wheelbarrow, boombox, more

Last updated 15 hours ago
Total downloads 4565564
Total rating 165 
Categories BepInEx Mods Items Equipment
Dependency string malco-Lategame_Upgrades-3.2.4
Dependants 4444 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-HookGenPatcher-0.0.5 icon
Evaisa-HookGenPatcher

Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.

Preferred version: 0.0.5
Evaisa-LethalLib-0.10.0 icon
Evaisa-LethalLib

My modding tools for Lethal Company

Preferred version: 0.10.0

README

LateGameUpgrades

INSTALL THE DEPENDENCIES
ALL CLIENTS NEED THIS MOD INSTALLED
to install just put the MoreShipUpgrades folder in your BepInEx plugins folder.

Everything about this mod can be changed via the extremely extensive config "com.malco.lethalcompany.moreshipupgrades.config"

The config is automatically synced from host to clients excluding changes to equipment (peeper, night vision goggles, portable teles)

Type lategame in the terminal to see mod info!
Type lategame store or lgu to view current upgrade status and cost.
Type info <upgrade> for dynamic info.

This adds:

  • 20+ Upgrades.
  • 5 complex team oriented missions (Contracts).
  • Mission items, NPC, rewards and behaviours.
  • 8 new Store items.
  • 1 rare scrap (Shopping cart).

The goal of this mod is to allow you to make playthroughs last longer and to remedy the stale lategame of not having anything to spend your money on and only going to one moon.

If using V40 - downgrade to V2.1.0
If using v45 - downgrade to v2.8.6

Compatibility

This mod changes and patches a lot so problems may arise.

  • Bigger Lobby and More Company are more or less compatible but credit desync can arise
  • Use common sense, EX: if you download a mod that changes the movement speed of the player every frame and the movement speed upgrade from my mod doesn't work that's why.

Community

Please post bugs, assets, or ideas on this post after joining this modding discord.

Feel free to create a pull request and help with the mod.

Anyone who contributes in any way is greatly appreciated. People willing to contribute 3D models are needed.

Credit

  • GitHub Contributors
    • Dilly_The_Dillster
    • WhiteSpike - git
    • Croquetilla
  • Graphics / Art / Models
    • Sad Amazon
    • Bobilka
    • Pixelated Engie - twitter
  • Beta Testers
    • Lann
    • Kapt
    • Rootbeer
    • Glitched
    • a glitched npc - twitch

Upgrades & Items

Everything is tweakable via the config

  • Diving Kit - $650

    • Breathe underwater.
    • Heavy, two handed, low visibility.
  • Stimpack - $600

    • Increase health by 20 per level.
  • Hunter - $700

    • Allows you to collect and sell samples from killed monsters
    • Lvl 1: Hoarding Bugs & Snare Fleas
    • Lvl 2: Spiders & Baboon Hawks
    • Lvl 3: Bracken, Thumper, & Eyeless Dog
  • Medkit - $300

    • Allows you to heal (default 20 points).
    • Limited uses (default 3)
  • Protein Powder - $500

    • Increase damage dealt with shovels and signs.
  • Lightning Rod - $1000

    • Redirects lightning to the ship.
    • The closer you (and your metal object) are to the ship, the more likely the ship will attract the lightning.
  • Fast Encryption - $300

    • Upgrades the signal transmitter.
    • Must have signal transmitter purchased.
    • Instantly sends an unrestricted message to all clients chat when using transmit.
  • Interns - $1000

    • Replaces your dead friend with a fresh intern (revives your friend).
    • Teleports to a random location in the facility.
    • $1k per use
  • Walkie GPS - $450

    • Upgrades the walkie talkie to show your position and time.
    • Must be holding it.
    • Useful for fog or finding home.
  • Peeper - $500

    • Looks at coil heads for you.
  • Locksmith - $640

    • Makes noise when picking, makes a lot of noise when failing.
    • Just run into a locked door to start the minigame.
    • Strike the pins in the order they flash to unlock the door.
  • Portable Teleporter - $300

    • An item that when used teleports you back to the ship.
    • Keeps items.
    • 90% chance to get destroyed on use.
  • Advanced Portable Teleporter - $1750

    • Same as above.
    • 20% chance to get destroyed on use.
  • Beekeeper - $450

    • Circuit bees do significantly less damage to you.
  • Bigger Lungs - $600

    • Increased sprint duration.
  • Running Shoes - $650

    • Increased movement speed.
  • Strong Legs - $300

    • Jump higher.
  • Malware Broadcaster - $550

    • Instead of disabling turrets and landmines; Destroy them.
    • Can enable alternate behaviours - Exploding hazards (default), destroying, or disabling for a longer period.
  • Light Footed - $350

    • Enemies have to be closer to hear your footsteps.
    • Applies to both walking and running.
  • Night Vision - $380

    • Press Left Alt to toggle night vision.
    • Has self regenerating batery.
    • Pick up and lmb to equip.
    • Lose on death (by default).
  • NV Headset Batteries - 300

    • increases regen speed and decreases depletion speed of NV
    • Can also increase range and intensity of night vision light for alternate behaviour (if enabled in the config).
  • Discombobulator - $450

    • Enter initattack into the terminal to stun enemies around the ship.
    • Enter cooldown to view cooldown (120 seconds).
    • Attracts enemies in a larger radius than loud horn.
  • Better Scanner - $650

    • Level 1
      • Increase distance of Ship and Entrance pings drastically.
      • Increase distance of all other pings.
    • Level 2
      • Unlocks 5 new scan commands - scan player, scan enemies, scan scrap, scan hives, scan doors.
      • Type info better scanner for information on each.
    • Level 3
      • Allows you to scan scrap through walls.
      • Change the config if you also want to scan enemies through walls.
  • Back Muscles - $715

    • Carryweight is drastically reduced.
    • % reduced increases each upgrade.
  • Lethal Deals - $300

    • Guarantees at least one item will be on sale in the store.
  • Bargain Connections - $200

    • Increases the maximum amount of items that can be on sale in the store.
    • Each level increase further increases the amount.
  • Market Influence - $250

    • Guarantees a minimum sale percentage applied on the items when on sale in the store.
    • Each level increase further increases the minimum sale percentage.
  • Quantum Disruptor - $1000

    • Increases the amount of time you can stay during a moon landing (time it takes to reach final hour in the moon)
    • Each level increase further increases the amount of time.