Lethal Evolution MOON
A collection of moons mods for Lethal Evolution modpack. Made by Prototyx5.Required mods (30)
This package requires the following packages to work.Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.3.0
A mod which gives Presents a configurable chance of spawning a random enemy when opened.
Version:1.0.4
Adds the SCP foundation as a potential dungeon to explore.
Version:3.0.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Adds a new custom interior themed as a psyquiatric institution to explore and get lost
Version:1.2.2
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Version:0.9.4
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Version:1.1.0
A Custom API to support the manual and dynamic integration of custom levels and dungeons in Lethal Company.
Version:1.1.6
De-bloated LethalExpansion fork with only the LethalSDK module support
Version:1.3.15
Adds a lot of new lore-friendly scraps for your game. Assets have been cleaned and optimized for zero performance issue.
Version:1.2.0
Fast, robust, powerful and extendible .NET serializer built for Unity
Version:2022.11.9
Adds some more interior tilesets for your crew to scavenge in. Currently the Bunker tileset is out and More interiors to come. Have Fun.
Version:2.5.0
Patches Netcode RPC methods during runtime utilizing Harmony
Version:0.2.5
