Decompiled source of ShovelPan v1.0.2

ShovelPanMod.dll

Decompiled 5 months ago
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using ShovelPanMod.Patches;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ShovelPanMod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ShovelPanMod")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("e0ef071f-1981-42df-8725-1809b0183fa8")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace ShovelPanMod
{
	[BepInPlugin("pudack.ShovelPan", "ShovelPan", "1.0.0")]
	public class ShovelPanBase : BaseUnityPlugin
	{
		private const string modGUID = "pudack.ShovelPan";

		private const string modName = "ShovelPan";

		private const string modVersion = "1.0.0";

		private readonly Harmony harmony = new Harmony("pudack.ShovelPan");

		private static ShovelPanBase Instance;

		internal ManualLogSource mls;

		internal static AudioClip[] newHitSFX;

		internal static List<AudioClip> SoundFX;

		internal static AssetBundle Bundle;

		private void Awake()
		{
			if (Instance == null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("pudack.ShovelPan");
			mls.LogInfo((object)"ShovelPan Loading");
			string location = ((BaseUnityPlugin)Instance).Info.Location;
			string text = "ShovelPanMod.dll";
			string text2 = location.TrimEnd(text.ToCharArray());
			string text3 = text2 + "pansfx";
			AssetBundle val = AssetBundle.LoadFromFile(text3);
			if (val == null)
			{
				mls.LogError((object)"Failed to load audio asset!");
				return;
			}
			newHitSFX = val.LoadAssetWithSubAssets<AudioClip>("Assets/pansfx.wav");
			harmony.PatchAll(typeof(ShovelPanPatch));
			mls.LogInfo((object)"pudack.shovelpan is loaded.");
			SoundFX = new List<AudioClip>();
			string location2 = ((BaseUnityPlugin)Instance).Info.Location;
			location2 = location2.TrimEnd("ShovelPanMod.dll".ToCharArray());
			Bundle = AssetBundle.LoadFromFile(location2 + "_shovelpan");
			if ((Object)(object)Bundle != (Object)null)
			{
				mls.LogInfo((object)"Rick was successfully loaded");
				SoundFX = Bundle.LoadAllAssets<AudioClip>().ToList();
			}
			else
			{
				mls.LogError((object)"Rick was unsuccessful");
			}
			harmony.PatchAll(typeof(StartOfRoundPatch));
		}
	}
}
namespace ShovelPanMod.Patches
{
	[HarmonyPatch(typeof(Shovel))]
	internal class ShovelPanPatch
	{
		[HarmonyPatch("HitShovelClientRpc")]
		[HarmonyPatch("HitShovel")]
		[HarmonyPrefix]
		public static void shovelPanPatch(ref AudioClip[] ___hitSFX)
		{
			AudioClip[] newHitSFX = ShovelPanBase.newHitSFX;
			___hitSFX = newHitSFX;
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPrefix]
		private static void OverrdieAudiio(StartOfRound __instance)
		{
			__instance.shipIntroSpeechSFX = ShovelPanBase.SoundFX[0];
		}
	}
}