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Decompiled source of ShovelPan v1.0.2
ShovelPanMod.dll
Decompiled 2 years agousing System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using ShovelPanMod.Patches; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("ShovelPanMod")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("ShovelPanMod")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("e0ef071f-1981-42df-8725-1809b0183fa8")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace ShovelPanMod { [BepInPlugin("pudack.ShovelPan", "ShovelPan", "1.0.0")] public class ShovelPanBase : BaseUnityPlugin { private const string modGUID = "pudack.ShovelPan"; private const string modName = "ShovelPan"; private const string modVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("pudack.ShovelPan"); private static ShovelPanBase Instance; internal ManualLogSource mls; internal static AudioClip[] newHitSFX; internal static List<AudioClip> SoundFX; internal static AssetBundle Bundle; private void Awake() { if (Instance == null) { Instance = this; } mls = Logger.CreateLogSource("pudack.ShovelPan"); mls.LogInfo((object)"ShovelPan Loading"); string location = ((BaseUnityPlugin)Instance).Info.Location; string text = "ShovelPanMod.dll"; string text2 = location.TrimEnd(text.ToCharArray()); string text3 = text2 + "pansfx"; AssetBundle val = AssetBundle.LoadFromFile(text3); if (val == null) { mls.LogError((object)"Failed to load audio asset!"); return; } newHitSFX = val.LoadAssetWithSubAssets<AudioClip>("Assets/pansfx.wav"); harmony.PatchAll(typeof(ShovelPanPatch)); mls.LogInfo((object)"pudack.shovelpan is loaded."); SoundFX = new List<AudioClip>(); string location2 = ((BaseUnityPlugin)Instance).Info.Location; location2 = location2.TrimEnd("ShovelPanMod.dll".ToCharArray()); Bundle = AssetBundle.LoadFromFile(location2 + "_shovelpan"); if ((Object)(object)Bundle != (Object)null) { mls.LogInfo((object)"Rick was successfully loaded"); SoundFX = Bundle.LoadAllAssets<AudioClip>().ToList(); } else { mls.LogError((object)"Rick was unsuccessful"); } harmony.PatchAll(typeof(StartOfRoundPatch)); } } } namespace ShovelPanMod.Patches { [HarmonyPatch(typeof(Shovel))] internal class ShovelPanPatch { [HarmonyPatch("HitShovelClientRpc")] [HarmonyPatch("HitShovel")] [HarmonyPrefix] public static void shovelPanPatch(ref AudioClip[] ___hitSFX) { AudioClip[] newHitSFX = ShovelPanBase.newHitSFX; ___hitSFX = newHitSFX; } } [HarmonyPatch(typeof(StartOfRound))] internal class StartOfRoundPatch { [HarmonyPatch("Start")] [HarmonyPrefix] private static void OverrdieAudiio(StartOfRound __instance) { __instance.shipIntroSpeechSFX = ShovelPanBase.SoundFX[0]; } } }