Please disclose if your mod was created primarily using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of TripleJump v1.0.0
TripleJump.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using TripleJump.Patches; using UnityEngine; using UnityEngine.InputSystem; using UnityEngine.InputSystem.Controls; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("TripleJump")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("TripleJump")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("3205ec47-f5c0-4d89-a511-4a7fcdf8b208")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace TripleJump { [BepInPlugin("PugRoll.TripleJump", "TripleJump", "1.0")] public class TripleJump : BaseUnityPlugin { public const string modGUID = "PugRoll.TripleJump"; public const string modName = "TripleJump"; public const string modVersion = "1.0"; private readonly Harmony _harmony = new Harmony("PugRoll.TripleJump"); private void Awake() { ManualLogSource val = Logger.CreateLogSource("PugRoll.TripleJump"); val.LogMessage((object)"PugRoll.TripleJump has loaded successfully"); _harmony.PatchAll(typeof(TripleJumpPatch)); } } } namespace TripleJump.Patches { [HarmonyPatch(typeof(PlayerControllerB))] [HarmonyPatch("Update")] internal class TripleJumpPatch { public static int limitJumps = 2; [HarmonyPatch("Update")] [HarmonyPostfix] public static void TripleJump(ref bool ___isJumping, ref bool ___isFallingFromJump, ref bool ___isExhausted, ref float ___playerSlidingTimer, ref PlayerControllerB __instance, ref float ___sprintMeter, ref float ___jumpForce, ref bool ___isFallingNoJump) { if (limitJumps > 0 && !___isExhausted && (___isFallingFromJump | ___isFallingNoJump) && ((ButtonControl)Keyboard.current.spaceKey).wasPressedThisFrame) { limitJumps--; ((MonoBehaviour)__instance).StartCoroutine("PlayerJump"); ___sprintMeter = Mathf.Clamp(___sprintMeter - 0.08f, 0f, 1f); ___isJumping = true; } if (__instance.thisController.isGrounded) { limitJumps = 2; } } } }