Decompiled source of M1CHA3L Scrap v0.1.0

Michael_Scrap.dll

Decompiled 6 hours ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Michael_Scrap")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Michael_Scrap")]
[assembly: AssemblyTitle("Michael_Scrap")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace Michael_Scrap
{
	[BepInPlugin("MichaelScrap.PurpleSmocza", "Michael Scrap", "0.1.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class MichaelScrap : BaseUnityPlugin
	{
		public static string ModNamne = "MichaelScrap.PurpleSmocza";

		public static ConfigFile config;

		public static MichaelScrap instance;

		private void Awake()
		{
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			//IL_017a: Expected O, but got Unknown
			instance = this;
			string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "michael_scrap");
			AssetBundle val = AssetBundle.LoadFromFile(text);
			List<string> list = new List<string> { "michael.asset", "michael afton.asset", "michael comic.asset", "michael king.asset", "michael sea.asset", "michael sunny.asset", "purple.asset" };
			foreach (string item in list)
			{
				string text2 = "Assets/Scrap/Michael Plushie/Items/Sit/" + item;
				Item val2 = val.LoadAsset<Item>(text2);
				NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab);
				Utilities.FixMixerGroups(val2.spawnPrefab);
				Items.RegisterScrap(val2, 15, (LevelTypes)(-1));
				string text3 = "Assets/Scrap/Michael Plushie/Items/Stand/" + item;
				Item val3 = val.LoadAsset<Item>(text3);
				NetworkPrefabs.RegisterNetworkPrefab(val3.spawnPrefab);
				Utilities.FixMixerGroups(val3.spawnPrefab);
				Items.RegisterScrap(val3, 15, (LevelTypes)(-1));
				string text4 = "Assets/Scrap/Michael Plushie/Items/Baby/" + item;
				Item val4 = val.LoadAsset<Item>(text4);
				NetworkPrefabs.RegisterNetworkPrefab(val4.spawnPrefab);
				Utilities.FixMixerGroups(val4.spawnPrefab);
				Items.RegisterScrap(val4, 15, (LevelTypes)(-1));
			}
			Harmony val5 = new Harmony(ModNamne);
			val5.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"M1CHA3L scrap has been loaded!");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Adorable snek army!");
		}
	}
	public static class Assets
	{
		public static string mainAssetBundleName = "michael_scrap";

		public static AssetBundle MainAssetBundle = null;

		private static string GetAssemblyName()
		{
			return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_");
		}

		public static void PopulateAssets()
		{
			if ((Object)(object)MainAssetBundle == (Object)null)
			{
				Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName);
				using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName);
				MainAssetBundle = AssetBundle.LoadFromStream(stream);
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "Michael_Scrap";

		public const string PLUGIN_NAME = "Michael_Scrap";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}