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Decompiled source of M1CHA3L Scrap v0.1.0
Michael_Scrap.dll
Decompiled a year agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using LethalLib.Modules; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("Michael_Scrap")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Michael_Scrap")] [assembly: AssemblyTitle("Michael_Scrap")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace Michael_Scrap { [BepInPlugin("MichaelScrap.PurpleSmocza", "Michael Scrap", "0.1.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class MichaelScrap : BaseUnityPlugin { public static string ModNamne = "MichaelScrap.PurpleSmocza"; public static ConfigFile config; public static MichaelScrap instance; private void Awake() { //IL_0174: Unknown result type (might be due to invalid IL or missing references) //IL_017a: Expected O, but got Unknown instance = this; string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "michael_scrap"); AssetBundle val = AssetBundle.LoadFromFile(text); List<string> list = new List<string> { "michael.asset", "michael afton.asset", "michael comic.asset", "michael king.asset", "michael sea.asset", "michael sunny.asset", "purple.asset" }; foreach (string item in list) { string text2 = "Assets/Scrap/Michael Plushie/Items/Sit/" + item; Item val2 = val.LoadAsset<Item>(text2); NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab); Utilities.FixMixerGroups(val2.spawnPrefab); Items.RegisterScrap(val2, 15, (LevelTypes)(-1)); string text3 = "Assets/Scrap/Michael Plushie/Items/Stand/" + item; Item val3 = val.LoadAsset<Item>(text3); NetworkPrefabs.RegisterNetworkPrefab(val3.spawnPrefab); Utilities.FixMixerGroups(val3.spawnPrefab); Items.RegisterScrap(val3, 15, (LevelTypes)(-1)); string text4 = "Assets/Scrap/Michael Plushie/Items/Baby/" + item; Item val4 = val.LoadAsset<Item>(text4); NetworkPrefabs.RegisterNetworkPrefab(val4.spawnPrefab); Utilities.FixMixerGroups(val4.spawnPrefab); Items.RegisterScrap(val4, 15, (LevelTypes)(-1)); } Harmony val5 = new Harmony(ModNamne); val5.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"M1CHA3L scrap has been loaded!"); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Adorable snek army!"); } } public static class Assets { public static string mainAssetBundleName = "michael_scrap"; public static AssetBundle MainAssetBundle = null; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_"); } public static void PopulateAssets() { if ((Object)(object)MainAssetBundle == (Object)null) { Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName); using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName); MainAssetBundle = AssetBundle.LoadFromStream(stream); } } } public static class PluginInfo { public const string PLUGIN_GUID = "Michael_Scrap"; public const string PLUGIN_NAME = "Michael_Scrap"; public const string PLUGIN_VERSION = "1.0.0"; } }