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Trivia
Updated 2 years agoTrivia
So, you're interested in the item origins, huh?
Alrighty then, I'll list them off in order of implementation.
0.3.0
- Cookie
Wowie! Sweets! The cookie was added partially as a test to proof if the SDK was set up properly alongside initial gen weights, It was a success, and so the cookie was added! (would love to have it be edible, yet the SDK simply does not support it to my knowledge)
- Brunost
Ja, Det er Brunost i Modden, men, jeg er ikke Norsk! And that's just a truth, I'm not Norwegian. But the troublemakers that are a cornerstone to the mod def are! Brunost has been our trigger word for the past 2 years, and we wouldn't want it ANY other way!
- Solar Panel
This solar panel model, is a model I've owned for quite a while now, I love putting it in projects completely unrelated to its origin, yet it always holds a connection to unity (it's almost like the model was built for Unity & UE...)
0.5.0
- Rolling pin
Alongside the cookie, I do have things to add that are more experimental than the last object, the roller pin, released in version 0.5.0 was an attempt at making a shovel-like item. Yet, the SDK does not seem to support animations on that end yet, so it released as a normal Scrap item.
- Model Power line
Hear me out, hear me out. Whenever there's a solar panel, there's a power line... or something? This heavy 1:28 model scale of a power line is quite literally, pretty damn big.. But the metal seems to be in top quality! Be careful when you find one!
0.7.0
- Old Loaf of Bread
Bread, inside joke of the year 2022 for us, the difference between a good old baguette and a nice standard white bread can be quite drastic at times, bread is just special. as such. It will be lethally injected into this mod.
- Old mossy box
Currently completely useless, will have a lot more use once the SDK of the mod has been updated!