using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using stupidAlarm.Patches;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(/*Could not decode attribute arguments.*/)]
[assembly: TargetFramework(".NETCoreApp,Version=v7.0", FrameworkDisplayName = ".NET 7.0")]
[assembly: AssemblyCompany("stupidAlarm")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("stupidAlarm")]
[assembly: AssemblyTitle("stupidAlarm")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : System.Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(/*Could not decode attribute arguments.*/)]
internal sealed class NullableAttribute : System.Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Embedded]
[AttributeUsage(/*Could not decode attribute arguments.*/)]
internal sealed class NullableContextAttribute : System.Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Embedded]
[AttributeUsage(/*Could not decode attribute arguments.*/)]
internal sealed class RefSafetyRulesAttribute : System.Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace stupidAlarm
{
[BepInPlugin("querzzis.StupidAlarm", "Stupid Alarm", "1.0.0")]
public class StupidAlarmBase : BaseUnityPlugin
{
private const string modGUID = "querzzis.StupidAlarm";
private const string modName = "Stupid Alarm";
private const string modVersion = "1.0.0";
private Harmony harmony = new Harmony("querzzis.StupidAlarm");
private static StupidAlarmBase? Instance;
internal ManualLogSource? mls;
internal static AudioClip[]? newSFX;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("querzzis.StupidAlarm");
mls.LogInfo((object)"Stupid Alarm is loading.");
AssetBundle val = AssetBundle.LoadFromFile(((BaseUnityPlugin)Instance).Info.Location.TrimEnd("stupidAlarm.dll".ToCharArray()) + "stupidalarmasset");
newSFX = val.LoadAssetWithSubAssets<AudioClip>("newalarm.wav");
harmony.PatchAll(typeof(StartOfRoundPatch));
harmony.PatchAll(typeof(StupidAlarmBase));
mls.LogInfo((object)"Stupid Alarm is loaded.");
}
}
}
namespace stupidAlarm.Patches
{
[HarmonyPatch(typeof(StartOfRound))]
internal class StartOfRoundPatch
{
[HarmonyPatch("Start")]
[HarmonyPrefix]
public static void AlarmPatch(ref AudioClip ___alarmSFX)
{
AudioClip[] newSFX = StupidAlarmBase.newSFX;
if (newSFX != null)
{
AudioClip val = newSFX[0];
___alarmSFX = val;
}
}
}
}