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Decompiled source of StupidAlarm v1.0.0
BepInEx/plugins/querzzis.StupidAlarm/stupidAlarm.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; using stupidAlarm.Patches; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(/*Could not decode attribute arguments.*/)] [assembly: TargetFramework(".NETCoreApp,Version=v7.0", FrameworkDisplayName = ".NET 7.0")] [assembly: AssemblyCompany("stupidAlarm")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("stupidAlarm")] [assembly: AssemblyTitle("stupidAlarm")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : System.Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(/*Could not decode attribute arguments.*/)] internal sealed class NullableAttribute : System.Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(/*Could not decode attribute arguments.*/)] internal sealed class NullableContextAttribute : System.Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(/*Could not decode attribute arguments.*/)] internal sealed class RefSafetyRulesAttribute : System.Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace stupidAlarm { [BepInPlugin("querzzis.StupidAlarm", "Stupid Alarm", "1.0.0")] public class StupidAlarmBase : BaseUnityPlugin { private const string modGUID = "querzzis.StupidAlarm"; private const string modName = "Stupid Alarm"; private const string modVersion = "1.0.0"; private Harmony harmony = new Harmony("querzzis.StupidAlarm"); private static StupidAlarmBase? Instance; internal ManualLogSource? mls; internal static AudioClip[]? newSFX; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("querzzis.StupidAlarm"); mls.LogInfo((object)"Stupid Alarm is loading."); AssetBundle val = AssetBundle.LoadFromFile(((BaseUnityPlugin)Instance).Info.Location.TrimEnd("stupidAlarm.dll".ToCharArray()) + "stupidalarmasset"); newSFX = val.LoadAssetWithSubAssets<AudioClip>("newalarm.wav"); harmony.PatchAll(typeof(StartOfRoundPatch)); harmony.PatchAll(typeof(StupidAlarmBase)); mls.LogInfo((object)"Stupid Alarm is loaded."); } } } namespace stupidAlarm.Patches { [HarmonyPatch(typeof(StartOfRound))] internal class StartOfRoundPatch { [HarmonyPatch("Start")] [HarmonyPrefix] public static void AlarmPatch(ref AudioClip ___alarmSFX) { AudioClip[] newSFX = StupidAlarmBase.newSFX; if (newSFX != null) { AudioClip val = newSFX[0]; ___alarmSFX = val; } } } }