Lethal Company
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Latest version
1.1.0
Last Updated
First Uploaded
Downloads
106
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0
Size
178KB
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Categories

Required mods (75)

This package requires the following packages to work.
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.2
Adds a yippee (tbh creature) as scrap. Made for a friend so they can have a comfort toy while they get their neck snapped by a bracken.
Version:1.0.7
Allows you to spectate enemies when dead.
Version:2.5.0
Toolkit for making enemy skins in the unity editor
Version:1.2.2
Compatibility mod for custom enemy skins.
Version:1.4.2
Adds the iconic shark plushy from Ikea to the Game!
Version:1.2.2
Changes the Radiation warning SFX to Toreador March
Version:1.0.1
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Provides an efficient allocation free async/await integration for Unity.
Version:2.5.0
API to simplify model replacement
Version:2.4.8
Replaces the Jester's chase sound with My way rendition by jschlatt , by C3RX.
Version:1.0.1
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Turns the boombox into Maxwell the cat.
Version:1.0.0
Adds a CrossHair to the center of your screen (- + -) to indicate where you are aiming.
Version:1.1.2
Changes the max amount of items that the game saves from 45 to 999. Requires BepInEx.
Version:1.0.2
Give the dead the ability to communicate through a Ouija Board.
Version:1.5.3
Add Cause of Death to the performance report, rebuilt and better than ever.
Version:2.0.0
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
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