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ExperimentalModpack
This is a experimental modpack that was created by Sapphire along with help of the RDCWorld Community & suggested to RDCWorld to give them a Vanilla+ Experience of Lethal Company. This modpack is still heavy in the works & unoffical to RDCWorld.Required mods (103)
This package requires the following packages to work.Alerts you which items have a discount when the round begins. Client-side! Customizable!
Version:2.3.0
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.3.4
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Fixes the stamina meter display on the HUD, so it more accurately represents your current stamina percentage.
Version:2.2.0
Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.
Version:1.3.0
Aesthetic changes to make moon environments feel more cohesive.
Version:2.1.0
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Version:1.6.4
Fixes HarmonyX Transpiler cause patched method to behave incorrectly
Version:1.1.0
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.2
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Version:0.10.7