Lethal Company
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Date Uploaded
11 months ago
Downloads
6.2K
Size
13KB

Required mods (70)

This package requires the following packages to work.
fixed magnet rotation, move scrap to the ship automatically, storage light, mute engine/radio audio in orbit, cruiser scrap items, speedometer,
Version:1.4.9
Allows you to spectate enemies when dead.
Version:2.7.0
Adds a 1/10000 chance every second for Foxy to jumpscare you.
Version:1.0.3
Ever hated going to the back of the ship? Now you don't have to!
Version:1.5.0
Adds a sentinel inside semi-passive enemy that has guns and does cool stuff
Version:1.1.0
Allows enemies to travel both into and out of the facility while seamlessly switching AI modes.
Version:2.5.7
A mod which gives Presents a configurable chance of spawning a random enemy when opened.
Version:1.0.9
Adds a nuke as a scrap that may or may not be extremely dangerous
Version:1.0.2
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Vanilla Friendly Additions. 50 new scrap items
Version:0.1.8
Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.
Version:1.3.0
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Version:1.8.1
Allows the Maneater to be soothed when outside, letting you safely bring it to the ship.
Version:1.0.0
Adds Trevor Henderson's Siren Head to Lethal Company
Version:2.0.5
Fixes the spider web bug and the interact glitch for High Quota runs.
Version:1.56.7
Hides masks on Masked enemies to mimic your crew. Masked spawn naturally on all moons, set off mines, and more! For v68. Continuation of HomelessGinger's MaskedEnemyOverhaul
Version:3.4.0
(Reworked for v69!) There's a ghost in the terminal and it's sending random broadcast codes to mess with the facility!
Version:2.5.2
Add various vanilla style things.
Version:1.4.2
Mutes the sound of the scanner.
Version:1.0.1
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