using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("CoilBoing")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Coil Boing")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("CoilBoing")]
[assembly: AssemblyTitle("CoilBoing")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace CoilBoing
{
[BepInPlugin("CoilBoing", "CoilBoing", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private class Patches
{
[HarmonyPatch(typeof(EnemyAI), "Start")]
[HarmonyPostfix]
private static void ChangeSproingSound(EnemyAI __instance)
{
SpringManAI val = (SpringManAI)(object)((__instance is SpringManAI) ? __instance : null);
if (val != null)
{
val.springNoises = _boingSound;
}
}
}
private static AudioClip[] _boingSound;
private void Awake()
{
_boingSound = AssetBundle.LoadFromFile(Path.Combine(Directory.GetParent(((BaseUnityPlugin)this).Info.Location).FullName, "boing")).LoadAssetWithSubAssets<AudioClip>("boing");
Harmony.CreateAndPatchAll(typeof(Patches), (string)null);
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin CoilBoing is loaded!");
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "CoilBoing";
public const string PLUGIN_NAME = "CoilBoing";
public const string PLUGIN_VERSION = "1.0.0";
}
}