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Decompiled source of LethalSteps v1.0.5
LethalSteps.dll
Decompiled a year agousing System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using LethalSteps.Patches; using TerminalApi; using TerminalApi.Classes; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("LethalSteps")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("LethalSteps")] [assembly: AssemblyCopyright("Copyright © 2025")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("598987e7-a475-4060-8821-381c28688d25")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace LethalSteps { [BepInPlugin("Rhkellz.LethalSteps", "LethalSteps", "1.0.0")] public class LSBase : BaseUnityPlugin { private const string modGUID = "Rhkellz.LethalSteps"; private const string modName = "LethalSteps"; private const string modVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("Rhkellz.LethalSteps"); private static LSBase Instance; internal ManualLogSource mls; private void Awake() { //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Expected O, but got Unknown if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("Rhkellz.LethalSteps"); mls.LogInfo((object)"LethalSteps loaded"); TerminalApi.AddCommand("steps", new CommandInfo { DisplayTextSupplier = () => PlayerControllerBPatch.getSteps() }, (string)null, true); harmony.PatchAll(typeof(LSBase)); harmony.PatchAll(typeof(PlayerControllerBPatch)); } } public class PlayerData { public ulong id { get; set; } public int steps { get; set; } public string username { get; set; } public PlayerData(ulong ID, int Steps, string ign) { id = ID; steps = Steps; username = ign; } public ulong getID() { return id; } public int getSteps() { return steps; } public string getUsername() { return username; } public void updateSteps() { steps++; } } } namespace LethalSteps.Patches { [HarmonyPatch(typeof(PlayerControllerB))] internal class PlayerControllerBPatch { internal static ManualLogSource stepLog; public static List<PlayerData> Players = new List<PlayerData>(); [HarmonyPatch("PlayFootstepServer")] [HarmonyPostfix] private static void stepCount(ref ulong ___playerClientId, ref string ___playerUsername) { bool flag = true; stepLog = Logger.CreateLogSource("steps"); foreach (PlayerData player in Players) { if (player.getID() == ___playerClientId) { flag = false; } } if (flag) { Players.Add(new PlayerData(___playerClientId, 0, ___playerUsername)); } foreach (PlayerData player2 in Players) { if (player2.getID() == ___playerClientId) { player2.updateSteps(); } } } public static string getSteps() { string text = null; foreach (PlayerData player in Players) { text = text + player.getUsername() + ": " + player.getSteps() + "\n"; } return text; } } }