using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("JesterKnife")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Swoon")]
[assembly: AssemblyFileVersion("0.0.1.0")]
[assembly: AssemblyInformationalVersion("0.0.1+874249f53fb5d24c64e6006bf10264e318a698cf")]
[assembly: AssemblyProduct("JesterKnife")]
[assembly: AssemblyTitle("JesterKnife")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace JesterKnife
{
[BepInPlugin("RigsInRags.JesterKnife", "JesterKnife", "1.0.0")]
public class JesterKnife : BaseUnityPlugin
{
public const string P_GUID = "RigsInRags.JesterKnife";
public const string P_Author = "RigsInRags";
public const string P_Name = "JesterKnife";
public const string P_Version = "1.0.0";
public static AssetBundle MainAssets;
public void Awake()
{
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
//IL_0070: Expected O, but got Unknown
//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
//IL_00af: Expected O, but got Unknown
using (Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("JesterKnife.jesterassets"))
{
MainAssets = AssetBundle.LoadFromStream(stream);
}
Harmony val = new Harmony("RigsInRags.JesterKnife");
MethodInfo methodInfo = AccessTools.Method(typeof(JesterAI), "Start", (Type[])null, (Type[])null);
MethodInfo method = typeof(JesterKnife).GetMethod("OnJesterAIStart", BindingFlags.Static | BindingFlags.Public);
val.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(method), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
methodInfo = AccessTools.Method(typeof(JesterAI), "Update", (Type[])null, (Type[])null);
method = typeof(JesterKnife).GetMethod("OnJesterAIUpdate", BindingFlags.Static | BindingFlags.Public);
val.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(method), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
}
public static void OnJesterAIStart(JesterAI __instance)
{
__instance.popGoesTheWeaselTheme = MainAssets.LoadAsset<AudioClip>("BuildUp.wav");
__instance.popUpSFX = MainAssets.LoadAsset<AudioClip>("Scream.wav");
__instance.screamingSFX = MainAssets.LoadAsset<AudioClip>("Chase.wav");
__instance.killPlayerSFX = MainAssets.LoadAsset<AudioClip>("Kill.wav");
}
public static void OnJesterAIUpdate(JesterAI __instance)
{
if (((EnemyAI)__instance).creatureAnimator.GetBool("poppedOut"))
{
((EnemyAI)__instance).creatureSFX.volume = 1f;
}
else
{
((EnemyAI)__instance).creatureSFX.volume = 0.15f;
}
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "JesterKnife";
public const string PLUGIN_NAME = "JesterKnife";
public const string PLUGIN_VERSION = "0.0.1";
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}