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Decompiled source of KnightSFXForJester v1.0.0
KnightSFXForJester/JesterKnife.dll
Decompiled 2 months agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("")] [assembly: AssemblyCompany("JesterKnife")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("Swoon")] [assembly: AssemblyFileVersion("0.0.1.0")] [assembly: AssemblyInformationalVersion("0.0.1+874249f53fb5d24c64e6006bf10264e318a698cf")] [assembly: AssemblyProduct("JesterKnife")] [assembly: AssemblyTitle("JesterKnife")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.0.1.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace JesterKnife { [BepInPlugin("RigsInRags.JesterKnife", "JesterKnife", "1.0.0")] public class JesterKnife : BaseUnityPlugin { public const string P_GUID = "RigsInRags.JesterKnife"; public const string P_Author = "RigsInRags"; public const string P_Name = "JesterKnife"; public const string P_Version = "1.0.0"; public static AssetBundle MainAssets; public void Awake() { //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Expected O, but got Unknown //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Expected O, but got Unknown using (Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("JesterKnife.jesterassets")) { MainAssets = AssetBundle.LoadFromStream(stream); } Harmony val = new Harmony("RigsInRags.JesterKnife"); MethodInfo methodInfo = AccessTools.Method(typeof(JesterAI), "Start", (Type[])null, (Type[])null); MethodInfo method = typeof(JesterKnife).GetMethod("OnJesterAIStart", BindingFlags.Static | BindingFlags.Public); val.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(method), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); methodInfo = AccessTools.Method(typeof(JesterAI), "Update", (Type[])null, (Type[])null); method = typeof(JesterKnife).GetMethod("OnJesterAIUpdate", BindingFlags.Static | BindingFlags.Public); val.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(method), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } public static void OnJesterAIStart(JesterAI __instance) { __instance.popGoesTheWeaselTheme = MainAssets.LoadAsset<AudioClip>("BuildUp.wav"); __instance.popUpSFX = MainAssets.LoadAsset<AudioClip>("Scream.wav"); __instance.screamingSFX = MainAssets.LoadAsset<AudioClip>("Chase.wav"); __instance.killPlayerSFX = MainAssets.LoadAsset<AudioClip>("Kill.wav"); } public static void OnJesterAIUpdate(JesterAI __instance) { if (((EnemyAI)__instance).creatureAnimator.GetBool("poppedOut")) { ((EnemyAI)__instance).creatureSFX.volume = 1f; } else { ((EnemyAI)__instance).creatureSFX.volume = 0.15f; } } } public static class PluginInfo { public const string PLUGIN_GUID = "JesterKnife"; public const string PLUGIN_NAME = "JesterKnife"; public const string PLUGIN_VERSION = "0.0.1"; } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }