Lethal Company
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Date Uploaded
2 years ago
Downloads
748
Size
117KB

Required mods (116)

This package requires the following packages to work.
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.2
Alerts you which items have a discount when the round begins. Client-side! Customizable!
Version:2.3.0
Allows you to spectate enemies when dead.
Version:2.4.1
Aubarino's API for useful and fun stuff, good for enemies, does stuff well and isn't easy to break much kinda smh
Version:1.0.1
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.6.0
(LLL) 4 new moons: 1 free, 1 intermediate, 1 late-game, and 1 hidden. Part of my Starlancer series!
Version:2.2.0
A custom interior in a Sci-Fi industrial style. Part of my Starlancer Series!
Version:1.6.4
Two new moons, Sierra and Fray.
Version:1.2.5
Adds the SCP foundation as a potential dungeon to explore.
Version:4.1.2
Customize enemies, items, prices, dungeon flows and traps for all moons. Works with custom content and non-intrusive. Great for modpack balancing! Now with a web UI!!
Version:1.2.9
Unlocks all of the base game suits immediately for free.
Version:1.0.7
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Moons with active weather will contain scrap with higher value
Version:1.1.0
Towards a future with fewer lobby incompatibility errors.
Version:1.1.0
Adds several ghost enemies to the game.
Version:1.3.11
Audio and MIDI library for .NET
Version:2.2.2
Provides an efficient allocation free async/await integration for Unity.
Version:2.5.0
API to simplify model replacement
Version:2.4.4
Lets players freecam on death as a ghost and do various interactions.
Version:1.0.2
Adds a light to the local player which can be configurated
Version:1.3.0
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