CHANGELOG

Version 1.9.4

  • THIS IS A BETA

  • I hope I hope I hope: Fixed Summit Elevator.

  • Fixed Routing being weird.

  • Temp removed Eve's storylog since it is still broken.

  • Fixed all music playing at the same time.

  • Tweaked Eve's music among others.

  • More stuff probably.

  • New ambiences.


Version 1.9.2

  • THIS IS A BETA

  • Fixed affliction booting people into the void/out of the ship

  • Tweaked Summit's snow

  • Tweaked hoarding bug variant spawns

  • Reverted Eve's scene

  • Added story log to Eve

  • Fixed Summit's elevator

  • Summit's warehouse now spawns closed by default

  • Summit's warehouse has working oldbirds

  • Lethal Toolbox was added along with a better way of optimizing affliction's moon and summit's snow.


Version 1.9.1

  • THIS IS A BETA

  • Fixed issue where ship no land.


Version 1.9.0

  • THIS IS A BETA

  • More Details will come soon (Too lazy to write everything down xD)

  • Old scenes wont be available until LLL fixes random scenes.


Version 1.2.4

Sector-0 Version 2.1.4

Sector-0 Interior Version 1.1.4

Fixed:

  • Hopefully fixed all issues with colliders and walls. No more invisible walls or items/turrets in the walls.

Version 1.2.3

Sector-0 Version 2.1.3

Changes:

  • Tweaked walls to make look more thick.

Fixed:

  • Giant lag spikes while walking into exit doors and ship.

Sector-0 Interior Version 1.1.3

Fixed:

  • Fixed all the currently broken walls from last update.

Version 1.2.3

Affliction Version 2.0.2

Changes:

  • Tweaked note on moon.

Eve Version 2.0.2

Changes:

  • Tweaked note on moon.

Sector-0 Version 2.1.2

Changes:

  • Tweaked note on moon. (Easter egg for Lunxara)

Fixed:

  • Remade whole wall, mesh might've been too heavy, breaking things

Sector-0 Interior Version 1.1.2

Fixed:

  • Cut behind the wall faces, should help with performance for the most part.
  • Removed fog rendering from glass materials to help with performance.

Version 1.2.1

Affliction Version 2.0.1

Fixed:

  • May of fixed note disappearing after reloading game.

Eve Version 2.0.1

Fixed:

  • May of fixed note disappearing after reloading game.

Sector-0 Version 2.1.1

Changed:

  • Adjusted fog settings to give a more gloomy mood, like the original company building.

Fixed:

  • Enemies being unable to walk to the exit areas when some large doors are open.. again.
  • May of fixed note disappearing after reloading game.
  • Interior fog being blue (???).

Sector-0 Interior Version 1.1.1

Fixed:

  • A tile not having walls, breaking a ton of stuff.

Changes:

  • Temporarily removed decommissioned turrets incase they broke stuff.

Version 1.2.0

Affliction Version 2.0.0

Added:

  • New visuals to the sky!
  • Lore note found near a fire exit.

Changed:

  • Adjusted Exit and Entrance Locations.
    • No more cheating through the wall to speedrun :)
  • Reduced starting amount of hoarding bugs and replaced a few with bunker spiders.

Eve Version 2.0.0

Added:

  • New visuals to the sky!

Changed:

  • Slightly adjusted difficulty of a fire exit.
  • Adjusted enemy spawns.
  • Lore note changed near a fire exit, better quality too.
  • Made Eve free, again. (I really cant decide xD)

Fixed:

  • Fixed insanely high turret spawn rate

Sector-0 Version 2.0.0

Added:

  • New visuals to the sky!
  • Lore note found near a crashed ship

Changed:

  • Adjusted difficulty to walking to an exit.

Fixed:

  • Enemies being unable to walk to the exit areas when the large door is open.

Sector-0 Interior Version 2.0.0

Added:

  • New catwalk tile.
  • Decommissioned Turrets.

Changed:

  • Catwalk tiles, they are much more tall now.
  • Laboratory-catwalk transition tile, it is now the same as the warehouse-catwalk transition tile.

Fixed:

  • Nucleus not having an icon.

Version 1.1.5

Affliction Version 1.2.5

Fixed:

  • Probably fixed Affliction's collision issue.

Version 1.1.4

Affliction Version 1.2.4

Fixed:

  • Incorrect fog showing on the moon.
  • Non-existent exterior collision.

Version 1.1.3

Affliction Version 1.2.3

  • Changes:
    • Changes to fog, less foggy in the interior hopefully.

Eve Version 1.3.0

  • Added:
    • Lore note found at one of the fire exits.
    • Added bushes to interiors, should work with modded interiors.
    • New particles
  • Changes:
    • Changes to fog and lighting. Gave more of a dreary look.
    • Revamped moon stats, Cost is now 150, scrap has been raise, and outside enemies spawn more frequently.
  • Fixes:
    • May of fixed flooded weather spawning too high.

Sector-0 Version 2.0.3

  • Changes:
    • Changes to fog and lighting.

Sector Interior Version 1.0.2

  • Fixed:
    • Sound bug should now be fixed, as well as FPS drops.
    • Load time might be fixed? I don't know

Version 1.1.2

Affliction Version 1.2.2

  • Added:
    • New 'door' to entrance building.
  • Changes:
    • Compressed audio files.

Eve Version 1.2.2

  • Changes:
    • Compressed audio files.

Sector-0 Version 2.0.2

  • Changes:
    • Compressed audio files.

Sector Interior Version 1.0.1

  • Fixed:
    • Doors spawning high in certain rooms.
    • Lack of collision in doors.
    • Hopefully fixed the wall turrets and enemies phasing through areas.
  • Changes:
    • Compressed audio files.

Version 1.1.1

Affliction Version 1.2.1

  • Fixed:
    • Accessing main entrance from fire exit, vice versa.
    • Wind audio playing in dungeon.
    • Dungeon generating too high.

Eve Version 1.2.1

  • Fixed:
    • Smoothed out terrain

Sector-0 Version 2.0.1

  • Added:
    • Animations for interior test tubes
    • Added bracken child to test tubes.
  • Changes:
    • Elevator has new controls.
    • Better keyboard sounds.
    • Renamed Gordion again again again.. Derelict Zone -> 71 Sector-0
  • Fixed:
    • Massive load time, 40s -> 12s.
    • Sound now plays normally.
    • Possibly reduced lag.
    • Enemies phasing through walls in interior.
    • Possibly fixed interior desync issues.
    • Clipping issues.
    • Config issues.
    • Weird prop placements.
    • Textures.

Version 1.1.0

Affliction Version 1.2.0

  • Added:
    • New sounds!
  • Fixed:
    • Accessing main entrance from fire exit.
    • Background sounds unable to be heard.
  • Changes:
    • Adjusted terrain.
    • Hoarding Bugs now are more spread out, nests are in different areas. They most likely wont pass in front of the ship when landing now.

Eve Version 1.2.0

  • Added:
    • New sounds!
    • Dependency for LCMaxSoundFix just in case.
  • Changes:
    • Fog, created a better transition into the cave.
  • Fixed:
    • Ship node being far away.
    • Some navmesh bugs.

Sector-0 Version 2.0.0

  • Added:
    • Interior!
    • New sounds.
    • Dependency for LCMaxSoundsFix just in case.
  • Changes:
    • Removed ladder and platforms underneath main floor.
    • Renamed Gordion again again again.. Sector-0 -> Derelict Zone SHOULD FIX COMPAT BETWEEN SECRET LAB AND SECTOR-0
    • Raised loot avg loot.
  • Fixed:
    • Cut down on some bugs, still can't figure out the monitor.

Version 1.0.6

Affliction Version 1.1.6

  • Fixed:
    • Readded missing navmesh.
    • Outside scrap spawns having a null price. (Should be sparce and low value hopefully)
  • Changes:
    • Readded Hoarder Queen in its unfinished state. (Will enhance soon)

Eve Version 1.1.2

  • Fixed:
    • Fixed Readme.

Version 1.0.5

Affliction Version 1.1.5

  • Fixed:
    • Added support for sfDesat's Celestial Tint.

Eve Version 1.1.1

  • Fixed:
    • Added support for sfDesat's Celestial Tint.

Sector-0 Version 1.1.4

  • Fixed:
    • Added support for sfDesat's Celestial Tint.

Version 1.0.4

Affliction Version 1.1.4

  • Fixed:
    • Fixed surface sounds not working while walking on them.

Eve Version 1.1.0

  • Changes:
    • Made outside fog more greenish.
    • Increased sun brightness.
    • Moved ship landing position.
    • Moved fire exit positions.
  • Fixed:
    • Broken colliders for rocks.
    • Ship take off & land path passing through major objects.
    • Weathers cutting off abruptly. (Mainly foggy and flooded)
    • Rain weathers playing inside of the cave.
    • Lightning striking inside cave.
      • Added collider to top of cave, if any issues occur, report them in the discord thread.

Sector-0 Version 1.1.3

  • Fixed:
    • Fixed surface sounds not working while walking on them.

Version 1.0.3

  • Added:
    • 127-Eve

Sector-0 Version 1.1.2

  • Changes:
    • Changed Giant sign, made more worn and less electronic. Sector-Midae -> Sector-0
    • Replaced outdated photos of Sector-0.

Eve Version 1.0.1

  • Changes:
    • More offmeshlinks, meaning outside enemies can get to more places.
  • Fixed:
    • Missing colliders for some buildings.
    • Ship height being too high.

Version 1.0.2

Affliction Version 1.1.2

  • Fixed:
    • Fixed day length breaking deadline.

Version 1.0.1

Affliction Version 1.1.1

  • Changes:
    • Removed custom enemies temporarily
  • Fixed:
    • Fixed ladder issues on one of the monoliths.

Sector-0 Version 1.1.1

  • Added:
    • Giant sign, "SECTOR-MIDAE"
  • Changes:
    • Temporarily removed custom enemies until I can figure out how to properly implement them.
    • Renamed Gordion again again.. Gordion Sect-0 -> Sector-0 SHOULD FIX SIMULATION ISSUES
    • Lowered price. 2250 -> 1750
  • Fixed:
    • Ladder teleporting to the sky.
    • Bell not making sounds when ringing.

Version 1.0.0

  • Initial release.