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Physics Items
Adds Physics to all Lethal Company items
CHANGELOG
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[Unreleased]
- Make physics work when ship is moving.
Version [0.1.22]
Fixed
-
Player slowdown bug.
-
Getting stuck at main menu due to new config system.
-
Another try at not letting items spawn inside of cabinets/objects. (I'll try making them have no physics if they are in another patch).
-
Issues should now be at https://github.com/VisualError/Physics-Items/issues/new/choose.
Version [0.1.2]
Fixed
- Getting teleported used to make you spew items out.
- Landmines force not getting applied to items properly.
- Attempt to fix item spawning inside cabinets.
Added
- Custom Item Physics blocklist config.
The config file is called: physicsItems_CustomBlockList.cfg - Compatibility for LateGameUpgrades Carts.
- Shovel interaction with physics.
- Blocklist compatibility with AinaVT's LethalConfig
- Heavy items now slow down the player.
Removed
- Some override configs replaced with blocklist config.
Version [0.1.1]
Added
- Configs for:
Enabling Physics for certain object groups,Use Source Sounds for Collisions,Enable Collisions on PickupMax Collision Volume,Disable Player Collision - Landmines should now be able to interact with Physic Items.
- Compatibility for LethalThings Maxwell.
- Compatibility for Advanced Company's Lightning Rod.
- Compatibility for NeedyCats.
Fixed
- Extension ladder not working.
- Possible physics desync issues.
- Placing items should now be synced across all players. (If Host has the mod)
- Possibly fixed the floating apparatus issue.
- Fixed issue where dropping items sometimes have an added velocity to them when they should not.
Changed
- Removed Physics from Extension Ladder.
(Configurable) - Item collision sounds now depend on how hard they hit a surface.
- Item physics are now set to vanilla physics when the ship is landing.
Version [0.1.0]
Added
- All Items have Physics.