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Decompiled source of Traffic Cone v1.0.0
plugins/Pachoêek/Pacholek.dll
Decompiled 4 months agousing System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using LethalLib.Modules; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("Pacholek")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Pacholek")] [assembly: AssemblyTitle("Pacholek")] [assembly: AssemblyVersion("1.0.0.0")] namespace TrafficCone; [BepInPlugin("crazy.TrafficCone", "Traffic Cone", "0.0.1")] public class Plugin : BaseUnityPlugin { private const string modGUID = "crazy.TrafficCone"; private const string modName = "Traffic Cone"; private const string modVersion = "0.0.1"; private static Plugin Instance; private void Awake() { Instance = this; string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "trafficcone"); AssetBundle val = AssetBundle.LoadFromFile(text); Item val2 = val.LoadAsset<Item>("Assets/Traffic Cone/Traffic Cone Scrap.asset"); NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab); Utilities.FixMixerGroups(val2.spawnPrefab); Items.RegisterScrap(val2, 11, (LevelTypes)2048); Items.RegisterScrap(val2, 7, (LevelTypes)4096); Items.RegisterScrap(val2, 23, (LevelTypes)32); Items.RegisterScrap(val2, 33, (LevelTypes)4); Items.RegisterScrap(val2, 7, (LevelTypes)512); Items.RegisterScrap(val2, 35, (LevelTypes)8192); Items.RegisterScrap(val2, 8, (LevelTypes)8); Items.RegisterScrap(val2, 10, (LevelTypes)16); Items.RegisterScrap(val2, 2, (LevelTypes)256); Items.RegisterScrap(val2, 5, (LevelTypes)128); Items.RegisterScrap(val2, 6, (LevelTypes)64); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Loaded a Traffic Cone :)"); } }