Decompiled source of DogGyatFound v1.0.1

Dog Gyats Found.dll

Decompiled 11 months ago
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using Dog_Gyats_Found.Patches;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("Dog Gyats Found")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("HP Inc.")]
[assembly: AssemblyProduct("Dog Gyats Found")]
[assembly: AssemblyCopyright("Copyright © HP Inc. 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4659b952-e745-4cad-9051-70b3e4de27ee")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Dog_Gyats_Found
{
	[BepInPlugin("SCorp.DogGyatFound", "Dog Gyats Found", "1.0.0")]
	public class DogGyatModBase : BaseUnityPlugin
	{
		private const string modGUID = "SCorp.DogGyatFound";

		private const string modName = "Dog Gyats Found";

		private const string modVersion = "1.0.0";

		private readonly Harmony harmony = new Harmony("SCorp.DogGyatFound");

		private static DogGyatModBase Instance;

		internal ManualLogSource mls;

		internal static List<AudioClip> SoundFX;

		internal static AssetBundle Bundle;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("SCorp.DogGyatFound");
			mls.LogInfo((object)"Dog Found GYATTTTTTTTTTTT");
			harmony.PatchAll(typeof(MouthDogPatch));
			mls = ((BaseUnityPlugin)this).Logger;
			string location = ((BaseUnityPlugin)Instance).Info.Location;
			location = location.TrimEnd("Dog Gyats Found.dll".ToCharArray());
			Bundle = AssetBundle.LoadFromFile(location + "doggyatt");
			if ((Object)(object)Bundle != (Object)null)
			{
				mls.LogInfo((object)"Successfully loaded asset bundle (DogGyattSound)");
				SoundFX = Bundle.LoadAllAssets<AudioClip>().ToList();
			}
			else
			{
				mls.LogError((object)"Failed to load asset bundle (DogGyattSound)");
			}
		}
	}
}
namespace Dog_Gyats_Found.Patches
{
	[HarmonyPatch(typeof(MouthDogAI))]
	internal class MouthDogPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void OverrideAudio(MouthDogAI __instance)
		{
			__instance.screamSFX = DogGyatModBase.SoundFX[0];
		}
	}
}