Skip to main contentThunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. LowIntelligenceSpecimens
Not very intelligent.
Features
- Custom scrap with gimmicks
- Shop item(s)
- Extra boombox music
- Random extra functions
- I had to see it. I came back haunted.
- Completely configurable, can disable certain modules, configure parts of certain modules, etc.
Dependencies
Optional Dependencies
Credits
- Paranoia Ghost's base code is mostly from BrutalCompanyMinus by DrinkableWater.
- I have rewritten a lot of it to be more performant and have different events, but the base of how it works is very much from BrutalCompanyMinus.
- I am allowed to do this as BrutalCompanyMinus is under the MIT license, and here I am crediting the original author for it.
- The CreateExplosion method in Utilities.cs is taken from LethalThings. Again, MIT license.