Lethal Company
Install with App

Details

Latest version
4.0.0
Last Updated
First Uploaded
Downloads
3.2K
Likes
2
Size
87KB
Dependants

Required mods (75)

This package requires the following packages to work.
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.6
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.4.1
Toolkit for making enemy skins in the unity editor
Version:1.4.1
Compatibility mod for custom enemy skins.
Version:1.5.1
Makes the Jester's wind up song Free Bird guitar solo, read the read me to pick the correct version
Version:1.0.3
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Version:3.11.1
A mod which gives Presents a configurable chance of spawning a random enemy when opened.
Version:1.0.9
Explore the Backrooms, a surreal labyrinth in this mod. Navigate endless, eerie spaces, and uncover mysteries.
Version:0.1.3
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Provides an efficient allocation free async/await integration for Unity.
Version:2.5.0
API to simplify model replacement
Version:2.4.19
Removes the delay when jumping
Version:1.1.1
Fixes HarmonyX Transpiler cause patched method to behave incorrectly
Version:1.1.0
Optimizes the game by using Unity Jobs and Burst API
Version:1.2.0
[v70] Adds more unique & varied reskins for most vanilla creatures. Highly configurable!
Version:1.12.1
Changes the max amount of items that the game saves from 45 to 999. Requires BepInEx.
Version:1.0.2
Updated for v70, BrutalCompany like mod with over 40+ events(certain modded ones aswell) that will scale harder overtime, includes weather multipliers. Highly configurable.
Version:0.13.13
Now with anti-aliasing!
Version:1.3.0
Adds 15+ unique equipment and scrap items that try to keep the vanilla tone
Version:1.8.3
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.2
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.