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SWGxModpack
This is the SWGxCommunity Modpack that the SWG community plays withRequired mods (45)
This package requires the following packages to work.Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.3.0
(LLL) 3 new moons: 1 free, 1 intermediate and 1 late-game. Part of my Starlancer series!
Version:1.3.0
Adds the SCP foundation as a potential dungeon to explore.
Version:3.0.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Rework the Performance Report with new info, including cause of death.
Version:1.6.2
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Version:1.1.0
Large game expansion with SDK support and a plenty of features.
Version:1.3.45
A Custom API to support the manual and dynamic integration of custom levels and dungeons in Lethal Company.
Version:1.1.6
De-bloated LethalExpansion fork with only the LethalSDK module support
Version:1.3.15
Adds a gambling machine to gamble your scraps at The Company moon. A great last ditch effort to not get ejected... or maybe you're just a gambling addict. Clients automatically sync with hosts gambling configuration when they join. Good luck!
Version:1.3.5
Adds the intermediate-level moon 10-EGypt to the game. If you are using LethalExpansion, please install LethalExpansionCore!
Version:2.0.15
Fast, robust, powerful and extendible .NET serializer built for Unity
Version:2022.11.9