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SWGxModpack
This is the SWGxCommunity Modpack that the SWG community plays withRequired mods (26)
This package requires the following packages to work.BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Rework the Performance Report with new info, including cause of death.
Version:1.6.2
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Adds over 200 new emotes! Includes emote wheel, allows Masked Enemies to emote, adds emote music (can be muted), implements a system for purchasing emotes on the store (optional), and much more!
Version:2.0.10
Removes the mask from the mimic enemy, wears a suit of a random player (even modded ones), allows spawning on all moons without needing the mask items, and a zombie apocalypse?
Version:3.1.2
A Custom API to support the manual and dynamic integration of custom levels and dungeons in Lethal Company.
Version:1.1.6
Adds a gambling machine to gamble your scraps at The Company moon. A great last ditch effort to not get ejected... or maybe you're just a gambling addict. Clients automatically sync with hosts gambling configuration when they join. Good luck!
Version:1.3.5
Push your fellow crewmates using the interaction key! (E by default). This mod is required by everyone.
Version:1.2.0
Let's you easily load audio files, replace in game audio, send audio over the network and log any audio playback into console.
Version:1.5.1
Patches Netcode RPC methods during runtime utilizing Harmony
Version:0.2.5
For monitoring first person cameras on player's helmets. For best "Camera Man" experience.
Version:2.1.5