ModdingBase
A mod mainly made to play with friends, it includes mods that are visual overhauls as well as ones that add new contents and even completely change the way you play.Required mods (32)
This package requires the following packages to work.A mod which gives Presents a configurable chance of spawning a random enemy when opened.
Version:1.0.4
Adds the SCP foundation as a potential dungeon to explore.
Version:2.1.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Moons with active weather will contain scrap with higher value
Version:1.1.0
Anti-hoarding technology that only removes required credits for the quota instead of setting progress to 0
Version:2.2.1
Adds new features and mechanics to the insanity mechanic of Lethal Company.
Version:1.1.1
Rework the Performance Report with new info, including cause of death.
Version:1.5.3
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Version:0.9.4
Makes the Item Dropship arrive and leave faster. All settings are now configurable.
Version:1.2.1
This mod simply lets you look down all the way. Well, almost all the way.
Version:1.0.1
Large game expansion with SDK support and a plenty of features.
Version:1.3.22
Removes the mask from the mimic enemy, wears a suit of a random player (even modded ones), allows spawning on all moons without needing the mask items, and a zombie apocalypse?
Version:3.1.1
A Custom API to support the manual and dynamic integration of custom levels and dungeons in Lethal Company.
Version:1.0.7
De-bloated LethalExpansion fork with only the LethalSDK module support
Version:1.3.15
[v47] Alters the integration method of more emotes and adds some config options
Version:1.3.4
