Lethal Company
Install

Details

Last Updated
First Uploaded
Downloads
101K
Likes
1
Size
4.5MB
Dependency string
Scandal-Scandals_Tweaks-1.3.4
Dependants

Changelog

1.3.4 (27/07/2026)

  • Hotfix to stop breaking every single fucking JLL damage trigger.

1.3.3 (25/07/2026)

  • Fixed the mod throwing a typeloadexception error if JLL isn't present, apologies.

1.3.2 (25/07/2026)

  • Minor optimisations to the weather caching.
  • Added Kenjis Acid-Rain weather as a cached reference, to allow compat for my vehicles.

1.3.1 (13/07/2026)

  • Refactor for the earlier hotfix. Nothing major.
  • Thank you tomatobird8 for pointing out that I am an idiot and I was using semantic versioning wrong. Woops.

1.3.0 (12/07/2026)

  • Temp hotfix to fix a bug with other animations like the terminal, etc.

1.2.9 (06/07/2026)

  • Emergency hotfix to fix a bug where the players animator wouldn't get returned, apologies.

1.2.8 (06/07/2026)

  • Removed another redundant trigger reset, altered some patches to only run on the local client instead.

1.2.7 (06/07/2026)

  • Removed a redundant stop animation trigger reset, to hopefully fix issues with the terminal, charger etc.

1.2.6 (04/07/2026)

  • Fixed a missing check on the vehicle-seat component that wasn't returning animations correctly.

1.2.5 (04/07/2026)

  • Hopefully fixed an issue where you would be unable to interact with a seat if you tried interacting with an occupied seat.

1.2.4 (03/07/2026)

  • Hopefully fixed an issue where you could request to sit in multiple seats.

1.2.3 (27/06/2026)

  • Fixed an index out of the range exception bug.

1.2.2 (24/06/2026)

  • Re-wrote the voice patch. I don't know how to properly test this unfortunately, so hope-and-pray.

1.2.1 (20/06/2026)

  • Added a transpiler to JLL, to allow two things:
  • Prevent blow-back while in the ship, since JLL has no way to set this, and it causes issues such as Gusty-Weather by Kenji to blow you while in the ship, so just assume "never push in ship".
  • The ability for creators to patch and add their own conditions for whether a player can be pushed, like when in a vehicle for example.

1.2.0 (11/06/2026)

  • Refresh player voice effects upon lobby-reload to hopefully fix an issue with vehicles such as the ScanVans voice muffling.

1.1.9 (27/05/2026)

From now on, I will be using Semantic versioning.

  • Updated shared-asset-bundle.
  • Consolidated some patches.
  • Transpiled GiantKiwi for easier patching for my vehicles.
  • Some other stuff I forgot but isn't really important to list.

1.1.8 (13/05/2026)

  • Updated shared-asset-bundle.

1.1.7 (09/05/2026)

  • Fixed inverted statement causing backwards knockback behaviour.

1.1.6 (07/05/2026)

  • Consolidated Landmine patching.

1.1.5 (02/05/2026)

  • Hopefully fixed 'stop animation' bugs.

1.1.4 (01/05/2026)

  • Fixed baboon patching.

1.1.3 (28/04/2026)

  • Updated shared assets bundle.

1.1.2 (21/04/2026)

  • Removed redundant patches.
  • Fixed Plugin GUID.

1.1.1 (21/04/2026)

  • Updated patch namespacing.
  • Added Wesleys Weathers as global references.
  • Updated bundle.

1.1.0 (19/04/2026)

  • Updated bundle.

1.0.9 (19/04/2026)

  • Added a patchable method to allow or disallow Old Birds to see through vehicles. (I.e. for seated players only)

1.0.8 (12/04/2026)

  • Corrected changelog.

1.0.7 (12/04/2026)

  • Hopefully fix terminal bug?

1.0.6 (12/04/2026)

  • Rebuild shared-bundle for V81.
  • Corrected some stuff.

1.0.5 (09/04/2026)

  • Consolidated landmine patches.
  • Corrected description.

1.0.4 (31/03/2026)

  • Updated for V80.
  • Al.

1.0.3 (29/03/2026)

  • Removed redundant test patch.

1.0.2 (29/03/2026)

  • Actually fixed external forces not fading while seated.
  • Added missing changelog to this mod.

1.0.1 (27/03/2026)

  • Added a shared-asset bundle for all my vehicle needs.

1.0.0 (23/03/2026)

  • Initial Release.
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