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Vandal Electronics Scanvan
YOUR KEYS ARE IN THE IGNITION.
CHANGELOG
Changelog
1.5.2 (14/05/2026)
- Fixed a radio index error.
1.5.1 (13/05/2026)
- Adjusted some of the colliders near the utility compartment.
- Hopefully fixed high-speed collisions with players.
1.5.0 (12/05/2026)
- Tweaked clutch behaviour further. If it feels "too unfair" please let me know.
- Increased maximum inclination compensation. (you can now hill-start on maps like Amantia with very steep hills.)
- Tweaked some networking methods.
1.5.0 (12/05/2026)
- Tweaked clutch behaviour further. If it feels "too unfair" please let me know.
- Increased maximum inclination compensation. (you can now hill-start on maps like Amantia with very steep hills.)
- Tweaked some networking methods.
1.4.9 (11/05/2026)
- Tweaked clutch behaviour further.
- Fixed car going mach-5 when off the clutch in gear.
1.4.8 (11/05/2026)
- Improved incline-compensation.
- The truck was supposed to give a "torque boost" on inclines, but due to an oversight in the math, it was mostly reliant on clutch engagement. This has been fixed and should be less frustrating.
- Improved stalling behaviour.
- Previously, you were able to easily set off in say, fourth gear, and do a bunch of other weird things. The clutch behaviour has been tweaked, and many of this weird behaviour should no longer be possible.
- The stall threshold has also been corrected to be below the minimum engine RPM, and is also no longer reliant on wheel-speed difference.
1.4.7 (10/05/2026)
- Fixed vehicle-information-display not being on upon reload.
- Fixed window stickers being two sided. (black backing face inside)
1.4.6 (10/05/2026)
- Hopefully for the last time, fixed an issue with the player ignition animations. I'm so sick of these.
- Fixed various issues with the ignition and reloading the save file with an attached truck.
1.4.5 (10/05/2026)
- Added the ability to override the cabin-light to be permanently on.
1.4.4 (09/05/2026)
- Fixed ignition voice alert never playing.
- Fixed compression on some audios.
1.4.3 (08/05/2026)
- Minor refactor to item-safety code to hopefully prevent items being unfairly deleted.
- Sidenote: I don't even think this is something on my end. I had something similar happen with the V55-Cruiser during a run and the car didn't even get magnetised and everything got deleted.
- I'll investigate this more thoroughly at some point to see if it's an issue with another mod.
1.4.2 (08/05/2026)
- Fixed clutch-slip being able to go near zero.
- Fixed clutch-slip not affecting reverse.
1.4.1 (07/05/2026)
- Reduced damage taken on the gearbox to a flat rate of 1.
- Transmission health is now also part of the health-meter.
1.4.0 (07/05/2026)
- Added "transmission health".
- A gear, a grind, for all the weary learner drivers, does the clutch exist?
- Can be healed with weed-killer.
- Fixed radio animation not playing properly.
- Fixed initial radio volume being negative.
1.3.9 (07/05/2026)
- Updated landmine related patching.
1.3.8 (06/05/2026)
- Temporarily undid 1.3.7, apologies. I will come up with a better system for this in the future however.
1.3.7 (06/05/2026)
- A gear, a grind, for all the learner drivers, does the clutch exist?
1.3.6 (06/05/2026)
- Only apply voice effects when required.
1.3.5 (06/05/2026)
- Yet Another Hotfix: use 'perspective player' instead of just local player when checking walkie-talkies.
1.3.4 (06/05/2026)
- Hotfix: only apply walkie-talkie fix if in vehicle.
1.3.3 (05/05/2026)
- Fixed car ignition being uninteractable after reloading a lobby with the engine on.
- Fixed issues with talking into a walkie-talkie while the receiving user is in the truck.
- Fixed issues with spectating players and audio muffling.
1.3.2 (01/05/2026)
- Fixed car being on wrong side of magnet.
- Fixed seats being uninteractable upon reload.
1.3.1 (28/04/2026)
- Added a 1 second cooldown to the ignition trigger after starting the car.
- Fixed a NullRef spam on the player-zones.
- Added a side-compartment.
- Fixed items on the roofrack not saving.
- The windshield can now regenerate in orbit.
- Fixed skidding effect RPC spam.
- TerminalConflictFix is now a soft dependancy, but not required. This should prevent the 'scan' command and typing 'scanvan' causing issues in the terminal.
- Updated README.
1.3.0 (25/04/2026)
- 1.2.9 Hotfix: added missing reset states for 'important' alerts.
1.2.9 (25/04/2026)
- Optimised bundle size (Thank you JacuJ!!)
- Refactored some voice alert code to hopefully prevent client desyncs.
1.2.8 (24/04/2026)
- Fixed engine knocking continuing after destruction.
1.2.7 (24/04/2026)
- Fixed "thank you" alerts never playing for anything apart from 'important' alerts.
1.2.6 (23/04/2026)
- Hotfix to hopefully fix voice alerts not playing when they should, and not resetting when they should.
1.2.5 (23/04/2026)
- Optimised headlights (thank you Zagster!)
1.2.4 (23/04/2026)
- Fixed ignition key animation and effects.
- Fixed a dashboard indicator light getting stuck on.
1.2.3 (23/04/2026)
- Attempted hot-fix to prevent radio-desync.
- Fixed radio-volume desync.
1.2.2 (23/04/2026)
- Slightly refactored ignition-key animation code to hopefully prevent desyncs.
- Fixed shifting into a gear that doesn't exist for clients.
- Fixed ignition hold prompt getting 'stuck'.
1.2.1 (23/04/2026)
- Fixed fuel-alert spam.
- Fixed truck-sound manager error spam.
- Refactored some of the alert code to hopefully prevent unwanted 'infinite loops'.
1.2.0 (22/04/2026)
- Updated dashboard symbols.
- Fixed internal name being 'CruiserXL'. You may need to reconfigure your user-config and keybinds, apologies, but going forth all new configs, or keybinds, will be under 'ScanVan'.
- Added a 'reverse gas pedal' key. Unbound by default. (request)
- Added a symbol and light to the window buttons when the headlamps are on.
- Adjusted some of the voice alert thresholds.
1.1.9 (20/04/2026)
- Added basic audio muffling for the trucks audios.
- Added an experimental system to muffle player voices based on whether they're inside the truck or not. Please report to me if this causes problems.
- ImmersiveVisor compatibility (no on-screen rain when in truck)
- Updated README.
- Added missing changes to changelog.
- Updated window opening+closing SFX.
- Added a roof-rain SFX.
- Eyeless Dogs will no longer hear the vehicle on the magnet if it is at an idle-rpm (i.e. in neutral)
- Fixed a Landmine patch error, apologies for this.
- Fixed Wesleys Hurricane and Forsaken weather leaking into the truck.
1.1.8 (19/04/2026)
- LethalMin support has been implemented, sorry this took so long.
- Moved cabin light trigger to the roof.
- Fixed some visual problems.
- Fixed radio timestamp not syncing properly.
- Increased hopping force slightly.
- "Keys in the ignition" and "Headlamps on" alert now are tied to driver-door state.
1.1.7 (19/04/2026)
- Car no longer gets launched as much from explosions.
- Voice alert volume can now be reduced significantly. (But never muted)
- Volume can be adjusted ingame, but only applies for each new alert that begins playing.
1.1.6 (19/04/2026)
- Made old-birds seeing players in the cab a host-only optional config. On by default.
1.1.5 (18/04/2026)
- Fixed dually rear tyre ring texture.
- Removed rear arch wheel colliders to allow grabbing 'stuck' items.
1.1.4 (18/04/2026)
- Added audio cue for when the engine stalls.
- Fixed manual icon.
- Controller inputs have been unbounded due to controller support not working, please be understanding that this is a headache but I will look into it when I can.
- Added config to disable smooth steering inputs.
- Lowered Center Of Mass slightly.
- Reworked how the ignition triggers work, added tooltips.
- Added a keybind for the magnet like in BetterVehicleControls.
- Non-drivers cannot yank the handbrake if there is a driver in the seat.
1.1.3 (16/04/2026)
- Hotfix for key animation when the vehicle is stalled.
1.1.2 (16/04/2026)
- Updated the ignition key animation + key model.
- Increased EVA volume slightly, the radio will also now mute while the EVA is talking.
- Removed unused shift-triggers that caused immense warning log spam upon ownership transfer. (These were harmless however)
1.1.1 (15/04/2026)
- Removed the on-display hints.
- The clutch is now explained on the last page in the manual.
1.1.0 (14/04/2026)
- Readded missing lightning patch.
1.0.9 (14/04/2026)
- Fixed changelog versioning.
1.0.8 (14/04/2026)
- Fixed EVA alerts requeuing when they shouldn't.
- Added circuit-bee protection.
- Fixed Puma protection (maybe..)
- Fixed issues with disconnecting while seated.
- Fixed shift gear keybind naming in users keybinds.
- Adjusted hints for better clarity.
- Added a hint for stalling for the first time.
1.0.7 (12/04/2026)
- Fixed side and lift-gate alerts being swapped.
1.0.6 (12/04/2026)
- Corrected changelog.
1.0.5 (12/04/2026)
- Updated dependancy strings
- Fixed some stuff
1.0.4 (12/04/2026)
- Fix warning spam.
- Adjusted the clutch tip.
- The truck will now start on the key if it is stalled.
1.0.3 (12/04/2026)
- Attempted yet another hotfix for seat bug.
1.0.2 (12/04/2026)
- Attempted hotfix for seat bug.
1.0.1 (11/04/2026)
- Hotfix for a HUDManager error.
- Stop remove key prompt appearing if the key is not in.
1.0.0 (11/04/2026)
- Initial Release.