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Bureau of Mortality
A selection of mods in a post advanced company worldRequired mods (36)
This package requires the following packages to work.Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.2
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Hides masks on Masked enemies to mimic your crew. Masked spawn naturally on all moons, set off mines, and more! For v49 and v50. Continuation of HomelessGinger's MaskedEnemyOverhaul
Version:3.3.0
Our loyal [Suit Technicians] are dedicated to making sure you look your best while dying inside an abandoned facility! Our standard package includes 8 unique suits to choose from!
Version:1.3.1
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Version:0.10.4
Removes the mask from the mimic enemy, wears a suit of a random player (even modded ones), allows spawning on all moons without needing the mask items, and a zombie apocalypse?
Version:3.1.2
Adds a lot of new lore-friendly scraps for your game. Assets have been cleaned and optimized for zero performance issue.
Version:1.2.1
Adds the Groan Tube as a scrap, the one that goes 'AAAAEEEEEEEUUUU' when you flip it. (aka Giggle stick)
Version:1.0.1
[v50] Alters the integration method of more emotes and adds some config options. See github for more info.
Version:1.5.1
Adds some more interior tilesets for your crew to scavenge in. Currently the Bunker tileset is out and More interiors to come. Have Fun.
Version:2.5.0
Adds the 1000 quota stare we all love to the game. Requires the More Suits mod to appear.
Version:1.0.0
v0.4.23 Tranquillity - Eternal sunlight and aggressive fauna. 16 hours before leaving. Difficult moon crowded with monsters (A+). Custom Manor+Facility interior. 2 'adapted' monsters. Turrets in, Mines out. Bring a shovel.
Version:0.4.23