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Decompiled source of HygroDash v1.1.0
HygroDash.dll
Decompiled 8 months agousing System; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using HygroDash.Patches; using Microsoft.CodeAnalysis; using Unity.Netcode; using UnityEngine; using UnityEngine.AI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("HygroDash")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+dc40865e7df1029def995fac9c566536f49acff8")] [assembly: AssemblyProduct("HygroDash")] [assembly: AssemblyTitle("HygroDash")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } [HarmonyPatch(typeof(NetworkManager))] internal static class KickIfModNotInstalled { private static readonly string MOD_GUID = "HygroDash"; [HarmonyPostfix] [HarmonyPatch("SetSingleton")] private static void RegisterPrefab() { //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Expected O, but got Unknown //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject(MOD_GUID + " Prefab"); ((Object)val).hideFlags = (HideFlags)(((Object)val).hideFlags | 0x3D); Object.DontDestroyOnLoad((Object)(object)val); NetworkObject obj = val.AddComponent<NetworkObject>(); typeof(NetworkObject).GetField("GlobalObjectIdHash", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(obj, GetHash(MOD_GUID)); NetworkManager.Singleton.PrefabHandler.AddNetworkPrefab(val); static uint GetHash(string value) { return value?.Aggregate(17u, (uint current, char c) => (current * 31) ^ c) ?? 0; } } } namespace HygroDash { [BepInPlugin("jacobot5.HygroDash", "HygroDash", "1.1.0")] public class HygroDashMod : BaseUnityPlugin { public const string modGUID = "jacobot5.HygroDash"; public const string modName = "HygroDash"; public const string modVersion = "1.1.0"; private readonly Harmony harmony = new Harmony("jacobot5.HygroDash"); private static HygroDashMod Instance; public static ConfigEntry<float> configSpeedMultiplier; public static ManualLogSource mls; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("jacobot5.HygroDash"); mls.LogInfo((object)"HygroDash has awoken."); configSpeedMultiplier = ((BaseUnityPlugin)this).Config.Bind<float>("General.Toggles", "SpeedMultiplier", 10f, "How much to multiply Hygrodere Speed by. 1 is normal speed, defaults to 10."); harmony.PatchAll(typeof(HygroDashMod)); harmony.PatchAll(typeof(BlobAIPatch)); harmony.PatchAll(typeof(KickIfModNotInstalled)); } } } namespace HygroDash.Patches { [HarmonyPatch(typeof(BlobAI))] internal class BlobAIPatch { [HarmonyPatch("Update")] [HarmonyPostfix] private static void SpeedChangePatch(BlobAI __instance) { NavMeshAgent agent = ((EnemyAI)__instance).agent; agent.speed *= HygroDashMod.configSpeedMultiplier.Value; } } }