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Decompiled source of PatrikuvTraktor v1.0.3
PatrikTraktor.dll
Decompiled 2 years agousing System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using LethalLib.Modules; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("PatrikTraktor")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("PatrikTraktor")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("c4c3740e-5523-4cbf-baae-b07ba0524668")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace PatrikTraktor; [BepInPlugin("seyirs.PatrikTraktor", "Patrik Traktor seyirs.off", "1.0.0")] public class PatrikTraktor : BaseUnityPlugin { private const string modGUID = "seyirs.PatrikTraktor"; private const string modName = "Patrik Traktor seyirs.off"; private const string modVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("seyirs.PatrikTraktor"); private static PatrikTraktor Instance; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "patrikuvtraktor"); AssetBundle val = AssetBundle.LoadFromFile(text); Item val2 = val.LoadAsset<Item>("Assets/ModItems/PatrikuvTraktor/PatrikuvTraktorItem.asset"); NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab); Utilities.FixMixerGroups(val2.spawnPrefab); Items.RegisterScrap(val2, 45, (LevelTypes)(-1)); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Loaded PatrikTraktor Plugin"); } } }