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Decompiled source of YakuzaBoombox v0.1.0
BepInEx/plugins/YakuzaBoombox.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using PersonalBoombox; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("YakuzaBoombox")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("YakuzaBoombox")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("9301a71e-772b-4899-8cbe-e1d903c0705f")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace YakuzaBoombox; [BepInPlugin("shen.yakuzaboombox", "Yakuza Boombox", "1.0.0")] [BepInProcess("Lethal Company.exe")] [BepInDependency("ImoutoSama.PersonalBoombox", "1.1.0")] public class YakuzaBoomboxMod : BaseUnityPlugin { private const string modGUID = "shen.yakuzaboombox"; private const string modName = "Yakuza Boombox"; private const string modVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("shen.yakuzaboombox"); internal ManualLogSource logger; public ConfigEntry<bool> overridePriceFlagConfig; public ConfigEntry<int> overridePriceValueConfig; private void Awake() { logger = Logger.CreateLogSource("shen.yakuzaboombox"); logger.LogInfo((object)"Plugin Yakuza Boombox has been added!"); overridePriceFlagConfig = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Override Price Flag", false, "If you want to override price of the boomboxes, you MUST set this to true."); overridePriceValueConfig = ConfigBindClamp("General", "Override Price Value", 30, "Overrides the price of the boomboxes by this value. Clamped from 0 to 1000.", 0, 1000); RequestData val = PersonalBoomboxPlugin.AddFromAssemblyDll(Assembly.GetExecutingAssembly().Location); val.overridePriceFlag = overridePriceFlagConfig.Value; val.overridePriceValue = overridePriceValueConfig.Value; } public ConfigEntry<int> ConfigBindClamp(string section, string key, int defaultValue, string description, int min, int max) { ConfigEntry<int> val = ((BaseUnityPlugin)this).Config.Bind<int>(section, key, defaultValue, description); val.Value = Mathf.Clamp(val.Value, min, max); return val; } }