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Decompiled source of LCMaskedInfestationMod v1.0.1
LCMaskedInfestationMod.dll
Decompiled 2 weeks agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("LCMaskedInfestationMod")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.1.0")] [assembly: AssemblyInformationalVersion("1.0.1")] [assembly: AssemblyProduct("LCMaskedInfestationMod")] [assembly: AssemblyTitle("LCMaskedInfestationMod")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.1.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LCMaskedInfestationMod { [BepInPlugin("local.SimonTendo.LCMaskedInfestationMod", "LCMaskedInfestationMod", "1.0.1")] public class Plugin : BaseUnityPlugin { internal static ManualLogSource Logger; private void Awake() { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Expected O, but got Unknown Logger = ((BaseUnityPlugin)this).Logger; Logger.LogInfo((object)"Plugin LCMaskedInfestationMod is loaded!"); new Harmony("LCMaskedInfestationMod").Patch((MethodBase)typeof(RoundManager).GetMethod("RefreshEnemiesList", BindingFlags.Instance | BindingFlags.NonPublic), (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(typeof(RoundManagerPatch).GetMethod("Transpiler")), (HarmonyMethod)null, (HarmonyMethod)null); } } [HarmonyPatch(typeof(RoundManager))] public class RoundManagerPatch { private static ManualLogSource Logger = Plugin.Logger; [HarmonyTranspiler] [HarmonyPatch(/*Could not decode attribute arguments.*/)] public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { Logger.LogInfo((object)"Transpiler from LCMaskedInfestationMod compiling!"); CodeInstruction item = Transpilers.EmitDelegate<Action>((Action)delegate { Logger.LogInfo((object)"Start of code by Transpiler from plugin LCMaskedInfestationMod!"); DateTime dateTime = new DateTime(DateTime.Now.Year, 10, 23); bool flag2 = DateTime.Now.Day == dateTime.Day && DateTime.Now.Month == dateTime.Month; Random random = new Random(StartOfRound.Instance.randomMapSeed + 5781); if ((flag2 && random.Next(0, 110) < 5) || random.Next(0, 1000) < 4) { Debug.Log((object)"Invasion chance has been met!"); Logger.LogDebug((object)"Infestation: succeeded initial check"); ((Component)RoundManager.Instance.indoorFog).gameObject.SetActive(random.Next(0, 100) < 20); if (random.Next(0, 100) < 25) { Debug.Log((object)"Nutcracker invasion enabled"); Logger.LogDebug((object)"Infestation: succeeded Nutcracker check"); for (int j = 0; j < RoundManager.Instance.currentLevel.Enemies.Count; j++) { if (RoundManager.Instance.currentLevel.Enemies[j].enemyType.enemyName == "Nutcracker") { RoundManager.Instance.enemyRushIndex = j; RoundManager.Instance.currentMaxInsidePower = 20f; break; } } if (RoundManager.Instance.enemyRushIndex == -1) { Debug.Log((object)"Hoarding bug invasion enabled"); for (int k = 0; k < RoundManager.Instance.currentLevel.Enemies.Count; k++) { if (RoundManager.Instance.currentLevel.Enemies[k].enemyType.enemyName == "Hoarding bug") { RoundManager.Instance.enemyRushIndex = k; RoundManager.Instance.currentMaxInsidePower = 30f; break; } } } } else if (random.Next(0, 100) < 25) { Logger.LogDebug((object)"Infestation: succeeded custom Masked check"); for (int l = 0; l < RoundManager.Instance.currentLevel.Enemies.Count; l++) { if (RoundManager.Instance.currentLevel.Enemies[l].enemyType.enemyName == "Masked") { RoundManager.Instance.enemyRushIndex = l; RoundManager.Instance.currentMaxInsidePower = 20f; break; } } if (RoundManager.Instance.enemyRushIndex == -1) { for (int m = 0; m < RoundManager.Instance.currentLevel.Enemies.Count; m++) { if (RoundManager.Instance.currentLevel.Enemies[m].enemyType.enemyName == "Hoarding bug") { RoundManager.Instance.enemyRushIndex = m; RoundManager.Instance.currentMaxInsidePower = 30f; break; } } } } else { Logger.LogDebug((object)"Infestation: default Hoarding bug body"); for (int n = 0; n < RoundManager.Instance.currentLevel.Enemies.Count; n++) { if (RoundManager.Instance.currentLevel.Enemies[n].enemyType.enemyName == "Hoarding bug") { RoundManager.Instance.enemyRushIndex = n; RoundManager.Instance.currentMaxInsidePower = 30f; break; } } } Logger.LogDebug((object)$"Infestation: reached end of body with enemyRushIndex [{RoundManager.Instance.enemyRushIndex}]"); } else { Logger.LogDebug((object)"Infestation: failed initial check"); ((Component)RoundManager.Instance.indoorFog).gameObject.SetActive(random.Next(0, 150) < 3); } Logger.LogInfo((object)"End of code by Transpiler from plugin LCMaskedInfestationMod."); }); List<CodeInstruction> list = new List<CodeInstruction>(instructions); int num = -1; bool flag = typeof(EnemyType).GetField("DiversityPowerLevel") != null; int num2 = 0; if (flag) { num2 = 19; } Logger.LogDebug((object)$"v80 compatible = {flag} // offset = {num2}"); for (int i = 0; i < list.Count - 1; i++) { CodeInstruction val = list[i]; if (val.opcode == OpCodes.Call && ((MethodInfo)val.operand).Name == "get_Now") { Logger.LogDebug((object)$"successfully found {val} at [{i}]"); int num3 = i - 1 + 151 + num2; string text = "callvirt void UnityEngine.GameObject::SetActive(bool value)"; if (num3 < list.Count && ((object)list[num3]).ToString() == text) { Logger.LogDebug((object)$"successfully found {text} at [{num3}]"); num = i; } else { Logger.LogWarning((object)$"Transpiler failed to find command ('{text}' at [{num3}] (instead found {((object)list[num3]).ToString()})) from vanilla game, aborting check as to not break anything unwanted!!"); } break; } } if (num == -1) { Logger.LogWarning((object)"Failed to find DateTime.get_Now() from RoundManager.RefreshEnemiesList()! Plugin LCMaskedInfestationMod will not execute."); return list; } Logger.LogDebug((object)"REMOVING OLD CODE"); list.RemoveRange(num - 1, 152 + num2); Logger.LogDebug((object)"INSERTING NEW CODE"); list.Insert(num - 1, item); Logger.LogDebug((object)"RETURNING CODE INSTRUCTIONS"); return list; } } public static class MyPluginInfo { public const string PLUGIN_GUID = "LCMaskedInfestationMod"; public const string PLUGIN_NAME = "LCMaskedInfestationMod"; public const string PLUGIN_VERSION = "1.0.1"; } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }