Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of HSRPlayerModels v0.1.1
BepInEx/plugins/hsr.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("folder")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("folder")] [assembly: AssemblyTitle("folder")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace ModelReplacement { public class KafkaReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Art_Kafka_01"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class BailuReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Art_Bailu_00"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class SampoReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Art_Sampo_00"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class ClaraReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Art_Klara_00"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class AngelinaReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "angelinaprefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } [BepInPlugin("SmthFishy.TestHsr", "HSR Testing mod", "0.1.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { public static ConfigFile config; public static ConfigEntry<bool> enableModelForAllSuits { get; private set; } public static ConfigEntry<bool> enableModelAsDefault { get; private set; } public static ConfigEntry<string> suitNamesToEnableModel { get; private set; } private static void InitConfig() { enableModelAsDefault = config.Bind<bool>("Suits to Replace Settings", "Enable Model as default", false, "Enable to model replace every suit that hasn't been otherwise registered."); } private void Awake() { //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Expected O, but got Unknown config = ((BaseUnityPlugin)this).Config; InitConfig(); Assets.PopulateAssets(); ModelReplacementAPI.RegisterSuitModelReplacement("Kafka", typeof(KafkaReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Bailu", typeof(BailuReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Sampo", typeof(SampoReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Clara", typeof(ClaraReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Angelina", typeof(AngelinaReplacement)); if (enableModelAsDefault.Value) { ModelReplacementAPI.RegisterModelReplacementDefault(typeof(KafkaReplacement)); } Harmony val = new Harmony("SmthFishy.TestHsr"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin SmthFishy.TestHsr is loaded!"); } } public static class Assets { public static string mainAssetBundleName = "hsrbundle"; public static AssetBundle MainAssetBundle = null; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_"); } public static void PopulateAssets() { if ((Object)(object)MainAssetBundle == (Object)null) { Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName); using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName); MainAssetBundle = AssetBundle.LoadFromStream(stream); } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }