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Decompiled source of BattleRoyale v1.0.0
Snowlance.BattleRoyale.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using SpawnableItems; using TMPro; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("Snowlance.BattleRoyale")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+e7a20407619d137554b2f3ed018877d0790520db")] [assembly: AssemblyProduct("BattleRoyale")] [assembly: AssemblyTitle("Snowlance.BattleRoyale")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BattleRoyale { [BepInPlugin("Snowlance.BattleRoyale", "BattleRoyale", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class BattleRoyale : BaseUnityPlugin { public static BattleRoyale Instance { get; private set; } internal static ManualLogSource Logger { get; private set; } internal static Harmony? Harmony { get; set; } private void Awake() { //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Expected O, but got Unknown Logger = ((BaseUnityPlugin)this).Logger; Instance = this; SpawnableItemsBase.configItemSpawnSequence.Value = "BeforeScrap"; SpawnableItemsBase.configMinItemsToSpawn.Value = 50; SpawnableItemsBase.configMaxItemsToSpawn.Value = 100; if (Harmony == null) { Harmony = new Harmony("Snowlance.BattleRoyale"); } Harmony.PatchAll(); Logger.LogInfo((object)"Snowlance.BattleRoyale v1.0.0 has loaded!"); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "Snowlance.BattleRoyale"; public const string PLUGIN_NAME = "BattleRoyale"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace BattleRoyale.Patches { internal class DeadlinePatch { [HarmonyPatch(typeof(TimeOfDay), "UpdateProfitQuotaCurrentTime")] public class InfiniteDeadline { [HarmonyPostfix] public static void SetInfiniteDeadline() { TimeOfDay.Instance.timeUntilDeadline = (int)(TimeOfDay.Instance.totalTime * (float)TimeOfDay.Instance.quotaVariables.deadlineDaysAmount); ((TMP_Text)StartOfRound.Instance.deadlineMonitorText).text = "DEADLINE:\n NONE"; } } [HarmonyPatch(typeof(HUDManager), "DisplayDaysLeft")] public class DisplayInfiniteLeft { [HarmonyPostfix] public static void SetDisplayInfiniteLeft() { ((TMP_Text)HUDManager.Instance.profitQuotaDaysLeftText).text = "Infinite Days Left"; ((TMP_Text)HUDManager.Instance.profitQuotaDaysLeftText2).text = "Infinite Days Left"; } } } [HarmonyPatch(typeof(EntranceTeleport))] internal class EntranceTeleportPatch : HarmonyPatch { private static ManualLogSource Logger = BattleRoyale.Logger; [HarmonyPatch("TeleportPlayer")] [HarmonyPrefix] public static bool TeleportPlayerPrefix(bool ___isEntranceToBuilding, int ___entranceId, bool ___gotExitPoint) { if (!___gotExitPoint) { Logger.LogInfo((object)"IS"); } else if (___entranceId != 0 && ___isEntranceToBuilding) { HUDManager.Instance.DisplayTip("???", "It appears to be locked from the inside...", false, false, "LC_Tip1"); return false; } if (___entranceId == 0 && !___isEntranceToBuilding) { HUDManager.Instance.DisplayTip("???", "The entrance appears to be blocked...", false, false, "LC_Tip1"); return false; } if (___entranceId == 0 && ___isEntranceToBuilding) { HUDManager.Instance.DisplayTip("???", "The entrance is welded shut!", false, false, "LC_Tip1"); return false; } return true; } } [HarmonyPatch(typeof(StartOfRound))] internal class StartOfRoundPatch { private static ManualLogSource Logger = BattleRoyale.Logger; [HarmonyPatch("firstDayAnimation")] [HarmonyPostfix] private static void firstDayAnimationPatch() { if (StartOfRound.Instance.gameStats.daysSpent != 0 || StartOfRound.Instance.isChallengeFile) { Logger.LogInfo((object)"Not a new save, not loading unlockables."); return; } UnlockShipItem(StartOfRound.Instance.unlockablesList.unlockables.FindIndex((UnlockableItem x) => x.unlockableName == "Inverse Teleporter")); UnlockShipItem(StartOfRound.Instance.unlockablesList.unlockables.FindIndex((UnlockableItem x) => x.unlockableName == "Signal translator")); UnlockShipItem(StartOfRound.Instance.unlockablesList.unlockables.FindIndex((UnlockableItem x) => x.unlockableName == "Teleporter")); } private static void UnlockShipItem(int unlockableID) { try { MethodInfo method = ((object)StartOfRound.Instance).GetType().GetMethod("UnlockShipObject", BindingFlags.Instance | BindingFlags.NonPublic); method.Invoke(StartOfRound.Instance, new object[1] { unlockableID }); } catch (NullReferenceException arg) { Logger.LogError((object)$"Could not invoke UnlockShipObject method: {arg}"); } } } }