Decompiled source of LC NoOneLeftBehindAlt v1.0.4

LC_NoOneLeftBehindAlt.dll

Decompiled 9 months ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("LC_NoOneLeftBehindAlt")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LC_NoOneLeftBehindAlt")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("b631fdc7-8be2-4219-a5b4-a523459032c6")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace LC_NoOneLeftBehindAlt;

[BepInPlugin("Snowlance.LC_NoOneLeftBehindAlt", "LC_NoOneLeftBehindAlt", "1.0.0")]
public class JammedControlsBase : BaseUnityPlugin
{
	private const string modGUID = "Snowlance.LC_NoOneLeftBehindAlt";

	private const string modName = "LC_NoOneLeftBehindAlt";

	private const string modVersion = "1.0.0";

	private readonly Harmony harmony = new Harmony("Snowlance.LC_NoOneLeftBehindAlt");

	private static JammedControlsBase Instance;

	public static ManualLogSource LoggerInstance { get; private set; }

	private void Awake()
	{
		if (Instance == null)
		{
			Instance = this;
		}
		LoggerInstance = ((BaseUnityPlugin)this).Logger;
		LoggerInstance.LogInfo((object)"Plugin LC_NoOneLeftBehindAlt loaded successfully.");
		MoveToShipPatch.Init(LoggerInstance);
		harmony.PatchAll();
	}
}
[HarmonyPatch]
internal static class MoveToShipPatch
{
	private static readonly MethodInfo tpPlayer = typeof(StartOfRound).GetMethod("TeleportPlayerInShipIfOutOfRoomBounds", BindingFlags.Instance | BindingFlags.NonPublic);

	private static bool aparatusTaken = false;

	private static ManualLogSource Logger { get; set; }

	public static void Init(ManualLogSource logger)
	{
		Logger = logger;
	}

	[HarmonyPatch(typeof(LungProp), "EquipItem")]
	[HarmonyPrefix]
	public static void ApparatusTaken(StartOfRound __instance)
	{
		aparatusTaken = true;
	}

	[HarmonyPatch(typeof(StartOfRound), "ShipLeave")]
	[HarmonyPrefix]
	public static void TpOnShipLeave(StartOfRound __instance)
	{
		if (!aparatusTaken)
		{
			Logger.LogInfo((object)"Teleporting player back to the ship...");
			tpPlayer?.Invoke(__instance, null);
		}
		aparatusTaken = false;
	}
}