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Decompiled source of LethalMinecraftVillage v1.1.1
lethalminecraftvillage_script.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("lethalminecraftvillage_script")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("lethalminecraftvillage_script")] [assembly: AssemblyTitle("lethalminecraftvillage_script")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace lethalminecraftvillage_script { public static class PluginInformation { public const string PLUGIN_GUID = "minecraftVillage"; public const string PLUGIN_NAME = "Minecraft Village"; public const string PLUGIN_VERSION = "1.0.0"; } [BepInPlugin("minecraftVillage", "Minecraft Village", "1.0.0")] public class SolidLib : BaseUnityPlugin { } } namespace MinecraftVillageMap.Components { public class MinecraftVillageHandler : MonoBehaviour { public static MinecraftVillageHandler instance; private bool lampsStart; private bool lampsInitialized; private void Start() { Debug.Log((object)"Minecraft Map Initialized"); } private void Update() { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Invalid comparison between Unknown and I4 //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Invalid comparison between Unknown and I4 //IL_009d: Unknown result type (might be due to invalid IL or missing references) try { GameObject[] array = GameObject.FindGameObjectsWithTag("Gravel"); if (((int)RoundManager.Instance.timeScript.dayMode == 2 || (int)RoundManager.Instance.timeScript.dayMode == 3) && !lampsInitialized) { GameObject[] array2 = array; foreach (GameObject val in array2) { if (((Object)val).name.Contains("mclamp")) { Debug.Log((object)"Turn on lamps"); ((Renderer)val.GetComponent<MeshRenderer>()).enabled = true; ((Component)val.transform.GetChild(0)).gameObject.SetActive(true); lampsInitialized = true; } } } else { if ((int)RoundManager.Instance.timeScript.dayMode != 0 || lampsStart) { return; } GameObject[] array2 = array; foreach (GameObject val2 in array2) { if (((Object)val2).name.Contains("mclamp")) { Debug.Log((object)"Turn off lamps"); ((Renderer)val2.GetComponent<MeshRenderer>()).enabled = false; ((Component)val2.transform.GetChild(0)).gameObject.SetActive(false); lampsStart = true; } } } } catch (Exception ex) { Debug.Log((object)("Error in Update: " + ex.GetType().Name + " - " + ex.Message + "\nStack Trace: " + ex.StackTrace)); } } } }