Better LCMP Experimental
Experimental Modpack made for the freaks I play withRequired mods (84)
This package requires the following packages to work.Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.2
Changes the position of the magnet switch, support for the Wider Ship Mod!
Version:1.1.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.2
Allows enemies to travel both into and out of the facility while seamlessly switching AI modes.
Version:2.5.4
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Fixes multiple bugs with the jetpack, most notably the random explosions, battery drain, and tulip snakes dropping you out of the sky. (See the description for full details!)
Version:1.5.0
Lets players freecam on death as a ghost and do various interactions.
Version:1.1.1
An alternative solution to having too many suits crowding the suits rack! This mod will remove all suits from the rack and allow them to be selected via the terminal. Rack modification is configurable and can even be used alongside mods like TooManySuits!
Version:1.4.5
Tell me you are using MoreCompany, without telling me you are using MoreCompany
Version:1.0.1
A lategame moon ravaged by its proximity to its planet, scorched and barely held together.
Version:1.0.5
Adds 15+ unique equipment and scrap items that try to keep the vanilla tone
Version:1.6.5
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
