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CHANGELOG
1.1.2
- Fixed missing doorway in the large lootroom (locker room)
1.1.1
- Another little change to the main to generate the dungeon better
1.1.0
- Reworked the main to generate the dungeon better (just a small change, you won’t notice the change in the main)
- All wall as been changed to plane instead of block
- Ennemies should walk in the dungeon without stuck un a wall
- You should see correctly all tiles in the map
- Although the dungeon is supposed to be larger, there is a significant loss of FPS, so I reduced the light and switched to spot.
1.0.4
- Reduce light range because its too bright
1.0.3
- Bug fixes :
fixed the shelf had no collisions
fixed the items on the shelves that could not be grabbed
fixed the enemies that could pass through the walls
1.0.0
- Initial release