CHANGELOG

1.1.2

  • Fixed missing doorway in the large lootroom (locker room)

1.1.1

  • Another little change to the main to generate the dungeon better

1.1.0

  • Reworked the main to generate the dungeon better (just a small change, you won’t notice the change in the main)
  • All wall as been changed to plane instead of block
  • Ennemies should walk in the dungeon without stuck un a wall
  • You should see correctly all tiles in the map
  • Although the dungeon is supposed to be larger, there is a significant loss of FPS, so I reduced the light and switched to spot.

1.0.4

  • Reduce light range because its too bright

1.0.3

  • Bug fixes :

fixed the shelf had no collisions

fixed the items on the shelves that could not be grabbed

fixed the enemies that could pass through the walls

1.0.0

  • Initial release